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#NowPlaying Metal Gear Solid V: Ground Zeroes

 

Just finished finding Chico. I know the game isn't out until Tuesday, so I won't say too much or post anymore.

 

With the next-gen detail, the game's aesthetics presents its characters; environments; and lighting in such an impressive fashion, fulfilling a level of quality expected from Kojima Studios.

 

Ground Zeroes begins by presenting me with a mission to locate and extract Chico and Paz from a prison camp. Although seemingly straight forward, the methods in which one would accomplish the mission branches out so much. Ground Zeroes presents the player with a broad approach in completing the task at hand.

 

Although the complexities of the controls have been modified as Snake now has an added arsenal of new actions, tools as well as a new formula for item/weapons selection, the concept can easily be grasped by those that are familiar with the weapon selections of titles such as Bioshock Infinite or Gears of War.

 

Several months ago, it was announced that next-gen copies of the game will be selling for $39.99. Since then, many fans of the franchise had complained about the pricing considering the evanescent length of the game, as mentioned by many game reviewers. Since then, there had been a $10.00 price drop for the next-gen copies; yet, there still remains people unsatisfied with the fact that this title is having to be sold at all.

 

Bottom line is that I had put in close to two hours trying to save Chico and I had such a fun time completing this mission. The fact that I can get my hands on next-gen Metal Gear title is enough to suffice my satiety until the release of the Phantom Pain.

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Uploaded on March 14, 2014
Taken on March 14, 2014