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Just some test screenshots in Unity3D, checking out the lightmap capability as well as how well the export from blender works.

One week into my build in Unity 3D. No shadows or fog yet, and custom trees are still on the way. Stay tuned...

Dislocation Complex is an Audioreactive Augmented Reality App & Mixed Reality Installation initiated and inspired by Fuckhead’s Dislocation-album,….released on 15th December 2017 through Noise Appeal Recs in 2017.

 

An audioreactive scenario is summoned, the main topic of the album was translated to alienesque avatars (agents 666, 667 & 444) who seem to be busy with otherworldly issues somewhere in virtual no-man’s-land.

 

Download the free app Dislocation Complex at Google Play (Android) - or Apple App (iOS) - Store, focus your mobile device camera on the LP/CD /Digital Download/Poster or T-Shirt-Cover-Artwork of Dislocation (or download the trigger images here) to bring the scene to life.

 

The instrumental audio track Bad Luck is taken from the Dislocation CD/Digital Download-Release, afterwards the mobile device camera microphone stays active and receives audioreactive signals (latency depends on your mobile device).

 

CREDITS:

 

Bad Luck written by Fuckhead (Didi Bruckmayr, Michael Strohmann, Didi Kern, Alex Joechtl), taken from Dislocation CD/Digital Download - Release, Noise Appeal Records - 2017. Mixed and mastered at Audiobomber’s Castle Mastering.

 

LP/CD/Digital Download/Poster-Cover Artwork & A.R. App programming by Bobby Rajesh Malhotra

 

LP/CD-Cover Design by Dominik Uhl

 

Audioreactive Code-parts based upon Keijiro Takahashi’s Open Source Repository, Open Source License.

 

A.R.-App programmed with Unity3D & Vuforia - Non Commercial Licenses.

 

App-Store Releases

 

iOS: released through Tina Muliar Developer/Seller Account

Android: released through Ragdoll Twins Developer/Seller Account

 

All material used with permission, all rights reserved.

 

COLLECTED PROJECT INFORMATION: dislocationcomplex.tumblr.com

Airport scenario, serious game application.

 

Concept design, custom 3D modeling and prefab integration by Jon Brouchoud:

www.jonbrouchoud.com

 

Shroud of the Avatar: Third Unity Scene Jam This Weekend #LBSotA #Unity3D View Post

Dislocation Complex is an Audioreactive Augmented Reality App & Mixed Reality Installation initiated and inspired by Fuckhead’s Dislocation-album,….released on 15th December 2017 through Noise Appeal Recs in 2017.

 

An audioreactive scenario is summoned, the main topic of the album was translated to alienesque avatars (agents 666, 667 & 444) who seem to be busy with otherworldly issues somewhere in virtual no-man’s-land.

 

Download the free app Dislocation Complex at Google Play (Android) - or Apple App (iOS) - Store, focus your mobile device camera on the LP/CD /Digital Download/Poster or T-Shirt-Cover-Artwork of Dislocation (or download the trigger images here) to bring the scene to life.

 

The instrumental audio track Bad Luck is taken from the Dislocation CD/Digital Download-Release, afterwards the mobile device camera microphone stays active and receives audioreactive signals (latency depends on your mobile device).

 

CREDITS:

 

Bad Luck written by Fuckhead (Didi Bruckmayr, Michael Strohmann, Didi Kern, Alex Joechtl), taken from Dislocation CD/Digital Download - Release, Noise Appeal Records - 2017. Mixed and mastered at Audiobomber’s Castle Mastering.

 

LP/CD/Digital Download/Poster-Cover Artwork & A.R. App programming by Bobby Rajesh Malhotra

 

LP/CD-Cover Design by Dominik Uhl

 

Audioreactive Code-parts based upon Keijiro Takahashi’s Open Source Repository, Open Source License.

 

A.R.-App programmed with Unity3D & Vuforia - Non Commercial Licenses.

 

App-Store Releases

 

iOS: released through Tina Muliar Developer/Seller Account

Android: released through Ragdoll Twins Developer/Seller Account

 

All material used with permission, all rights reserved.

 

COLLECTED PROJECT INFORMATION: dislocationcomplex.tumblr.com

Video : Aqueduct (made with Unity3d)

Music : Katsuhiro Chiba (made with MAX7)

Produced by BRDG

 

vimeo.com/brdg/pulse

A bit of Blender 3D, a lot of Unity3D, trying to learn this interactive thing.

I've been slowly trying to get my head around Unity , a little bit at a time - this lil' project is playing with spotlights that follow objects and a bit of physics.

 

Try it for yourself at - rgbpusher

 

Also try out a bouncy harp thing I made at - bouncy

Interactive 3D mandala.

 

You can set it up and let it play randomly.

 

michelpoisson.net/unity/MandalaV2.html

  

Pic of one of my Office Hours in Jibe.

 

More info about my Office Hours:

becunningandfulloftricks.com/my-weekly-office-hours/

 

Visit my Jibe world in your web browser:

jibemicro.reactiongrid.com/pathfinderlester/

Dislocation Complex is an Audioreactive Augmented Reality App & Mixed Reality Installation initiated and inspired by Fuckhead’s Dislocation-album,….released on 15th December 2017 through Noise Appeal Recs in 2017.

 

An audioreactive scenario is summoned, the main topic of the album was translated to alienesque avatars (agents 666, 667 & 444) who seem to be busy with otherworldly issues somewhere in virtual no-man’s-land.

 

Download the free app Dislocation Complex at Google Play (Android) - or Apple App (iOS) - Store, focus your mobile device camera on the LP/CD /Digital Download/Poster or T-Shirt-Cover-Artwork of Dislocation (or download the trigger images here) to bring the scene to life.

 

The instrumental audio track Bad Luck is taken from the Dislocation CD/Digital Download-Release, afterwards the mobile device camera microphone stays active and receives audioreactive signals (latency depends on your mobile device).

 

CREDITS:

 

Bad Luck written by Fuckhead (Didi Bruckmayr, Michael Strohmann, Didi Kern, Alex Joechtl), taken from Dislocation CD/Digital Download - Release, Noise Appeal Records - 2017. Mixed and mastered at Audiobomber’s Castle Mastering.

 

LP/CD/Digital Download/Poster-Cover Artwork & A.R. App programming by Bobby Rajesh Malhotra

 

LP/CD-Cover Design by Dominik Uhl

 

Audioreactive Code-parts based upon Keijiro Takahashi’s Open Source Repository, Open Source License.

 

A.R.-App programmed with Unity3D & Vuforia - Non Commercial Licenses.

 

App-Store Releases

 

iOS: released through Tina Muliar Developer/Seller Account

Android: released through Ragdoll Twins Developer/Seller Account

 

All material used with permission, all rights reserved.

 

COLLECTED PROJECT INFORMATION: dislocationcomplex.tumblr.com

VJing scene - a random leaf will sprout from the trees until all are grown, as is shown here. Then there will be an interactive wind element that will blow the leaves, which are physically simulated. Screenshot in Unity Engine

One week into my build in Unity 3D. No shadows or fog yet, and custom trees are still on the way. Stay tuned...

Racing games have actually constantly brought in people of all ages but for kids they have held attractions unlimited. With the auto racing ready little ones, it is feasible to let them enjoy the thrills of speed without needing to worry about them inducing an accident. Playing Online 3d Games is really turning the video gaming situation up a level. You could play it online against other players.Visit our site www.fog7.org/ for more information on 3d Racing Games

 

Pacifica Board Shorts for male avatars by BlakOpal Designs for #SineSpace

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