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Processed with VSCO with b5 preset

Processed with VSCOcam

Heavily processed image of Assam on the kitchen floor in 2016.

Processed with VSCOcam with m3 preset

Processed with VSCO with l4 preset

Event: Cross processing C-41 as B&W

Location: Home

Camera: Pentax ME Super

Lens(s): Helios 44-2 58mm f/2 M42 mount

Film: Agfa Vista 200 (expired 2017)

Shot ISO: 200

Light Meter: Camera

Lighting: Mixed (mostly overcast)

Mounting: Hand-held

Firing: Shutter button

Developer: Ilfotec HC (1+31) for 5.5 mins

Scanner: Epson V800

Post: Adobe Lightroom & Photoshop (dust removal)

Artistic post processed portrait

Processed with VSCOcam with m3 preset

Processed in LR4 and Nik software

Processed with VSCO with hb2 preset

Lomo LC-A + Kodak Ektachrome E100 (Expired)

Abstract from the cross section of a giant sequoia at the Sequoia national park. This tree was atleast 2200 years old before it fell.

Cyanotype on wood

photo: Jeremiah Garcia

**need to re-photograph whole piece because I am a silly cow.19"x40" total size in custom frame.

Nikon AF-S Zoom-Nikkor 24-70mm 1:2,8G ED Objektiv, Nikon D800

 

www.facebook.com/saschagebhardtphotography

Processed with VSCO with b5 preset

From thedailylumenbox.com A cyanotype toning failure.

  

This Snowdog wears an abstract pattern in colours inspired by the colour printing process. Designed by Josh Ford, who creates art that focuses on repetition, replication and disorientation through the use of abstract pattern and colour.

 

Later sold for £6000

you are bigger inside than outside

Salmon fresh off the fishing boats in Steveston, BC

Processed with VSCO with e3 preset

Processed with VSCO with m3 preset

Processed with VSCOcam with hb2 preset

I love the outcome

Processed with Snapseed.

Processed with VSCO with a6 preset

它不再依戀

它不再停留

它越走越快

它絕不回頭

它刻畫臉龐歲月

匆匆。

Built with Processing

  

import noc.*;

import hipstersinc.sunflow.*;

import hipstersinc.sunflow.shader.*;

import hipstersinc.*;

  

void setup() {

size(600, 900, "hipstersinc.P5Sunflow");

noStroke();

}

  

void draw() {

setupCamera();

 

background(255);

translate(width/2, 50, 0);

rotateX(QUARTER_PI);

rotateZ(QUARTER_PI);

fill(255);

float scl = 30;

int time = minute();

for(int j =0; j<3; j++){

 

Vector3D pos = new Vector3D(random(-500,500),random(-1000,300),-1000);

Vector3D rot = new Vector3D(0,0,0);

for(int i=0; i<3000; i++) {

float boxSize = 386+random(200);

pushMatrix();

translate(pos.x,pos.y,pos.z);

rotateX(rot.x);

rotateY(rot.y);

rotateZ(rot.z);

scale(random(.1),random(.4),random(.1));

 

box(boxSize);

Vector3D add = new Vector3D(random(-1,1),random(-1,1),random(-1,1));

add.mult(scl);

pos.add(add);

pos.z = constrain(pos.z,-800,-1400);

add = new Vector3D(random(-1,1),random(-1,1),random(-1,1));

add.mult(.05);

rot.add(add);

popMatrix();

}

}

saveFrame(int(minute()-time)+"minutesRendering.png");

saveFrame(int(minute()-time)+"minutesRendering.tif");

}

 

void setupCamera() {

P5Sunflow sunflow = (P5Sunflow) g;

//sunflow.camera.setType(SunflowCamera.PINHOLE);

sunflow.camera.setType(SunflowCamera.THINLENS);

sunflow.camera.setFocalDistance(450);

sunflow.camera.setLensRadius(12f);

sunflow.scene.setAaSamples(12);

}

 

Blanching Spinach

Usual suspects on a couple of images

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