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Project C.A.R.S. build 831, PC

2160p (downsampling)

-Photoshop edit

 

Camera edit (Ctrl+K) mode,

keybinds can be found in MrRoderick's post on neogaf:

 

www.neogaf.com/forum/showpost.php?p=60014213&postcoun...

Seen in Brittany

Lovely little thing but for some reason I always end up thinking of Noddy and Big Ears

Still can't get rid off all the jaggies, though. SSAA high/ ultra, SMAA ultra = Photo mode runs slow af, but still the quality isn't the best one might expect here. Oh well, not many games have a built-in "tiledshot" feature.

 

===Project C.A.R.S. 2, PC

4k (downsampling), in-game Photo mode===

 

-No Photoshop or any other post-process editing, just in-game tools & filters;

-No ReShade

 

***Thanks for the visit! Feel free to comment and check my other works. Have a good day!***

Project C.A.R.S. release build, PC

3840x2160 (downsampling), cropped to 3840x1920

 

-Added desaturation and chromatic aberrations (CA) in Photoshop

-ReShade v0.18

-MasterEffect Reborn 1.1.190

 

Camera edit (Ctrl+K) mode,

keybinds (neogaf post)

MP7KHUIKJYIAAAYAA

===Project C.A.R.S. 2, PC

4320x2430 (SRWE); in-game Photo mode===

 

-No Photoshop etc., just in-game tools & filters;

-ReShade clarity shader & contrast

MPXKHO6USD8AAAYAA

Outside the warehouse

===Project C.A.R.S. 2, PC

4320x2430 (SRWE), panorama stitched in ICE (Image Composite Editor);

in-game Photo mode===

 

-No Photoshop etc., just in-game tools & filters;

-ReShade clarity shader & contrast

 

***Thanks for the visit! Feel free to comment and check my other works. Have a good day!***

MPXKHS3USD8AAAYAA

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