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Matt's modified G-36, modified further.

Naturally, credit for the original design goes to him.

Magic the Gathering, Islands, Mountains, Forest, Plains and Swamps.

Post for the Macro Mondays -group.

One of the most important games of my youth, Magic: The Gathering.

 

HMM!

A christmas gift for my buddy Marko

 

The 4th version of the MTG Mech

 

Previous versions:

MTG-02

MTG-03

MTG-04

The turn of a friendly card...

THIS IS NOT MY WORK!

Please put all your praise here.

 

MTG: Team Mecha 6

 

Lu's treasure arrived yesterday afternoon.

5D Mark2, Canon, Canon EF 100 mm f/2.8L Macro IS USM 1/10 f2.8 ISO3200

LtoR: Tibalt and a Human plainswalker. (Note both are red mana)

The first LR I've ever photographed. I believe this is the only one MTG has.

Finally, after about 5 months of on-and-off building, my contribution to the Mecha Telephone Game is complete! I took way longer than I thought I would, but I've had a lot going on so I've had much less building time in general. Anyway, onto the build!

 

So this is the spiritual successor to Marco's Wanderer. I tried to keep a few key design elements while adding in a hearty serving of my own ideas. The Striker retains the beefy legs from the Wanderer (mainly the thighs) and the two black-and-white weapons on the sides. I combined the idea of the little red "eye" on the front of the Wanderer with the machine gun underneath it to create a little head with a small anti-personnel gun on it. I tried to fit a minifig inside mine, but the torso is much smaller than the Wanderer's so it was pretty much impossible. I ended up just making it an AI unit.

 

Definitely the biggest new thing I added is that giant cannon on top of the Striker. I wanted to put something on top of the main body, but the past designs haven't had anything. I thought it looked too plain so I had the idea of just converting the entire mech into what is essentially a mobile artillery platform. The gun can move up and down a bit, and the little supports on the front of it slide up and down the barrel accordingly.

 

By far the biggest challenge with this build was the legs. I started out with them, but my initial attempts were incredibly flimsy and always buckled under their own weight. I ended up having to double up on ball joints at the knees, and use click hinges for the second joint. Even with this much beefier design, however, it can buckle under its own weight in certain poses.

 

Anyway, in a few days I'll be sending this off to Omar, so that he can build his interpretation of it. Two more builds and the first round of the MTG will finally be complete!

Main image

 

So I made a MOC based on a MOC based on a drawing based on a MOC because swaq.

 

MTG-03: www.flickr.com/photos/sparkytron/sets/72157646985612851/

Drawing: demitsorou.tumblr.com/post/95362179593/sir-tumbleweed-the...

MTG-02: www.flickr.com/photos/cezium/sets/72157643770191275

 

And yes this thing will probably continue.

 

Anyways, I'm quite satisfied with how this turned out, despite the fact that i was lacking some pieces for what I had in mind.

Finally, after about 5 months of on-and-off building, my contribution to the Mecha Telephone Game is complete! I took way longer than I thought I would, but I've had a lot going on so I've had much less building time in general. Anyway, onto the build!

 

So this is the spiritual successor to Marco's Wanderer. I tried to keep a few key design elements while adding in a hearty serving of my own ideas. The Striker retains the beefy legs from the Wanderer (mainly the thighs) and the two black-and-white weapons on the sides. I combined the idea of the little red "eye" on the front of the Wanderer with the machine gun underneath it to create a little head with a small anti-personnel gun on it. I tried to fit a minifig inside mine, but the torso is much smaller than the Wanderer's so it was pretty much impossible. I ended up just making it an AI unit.

 

Definitely the biggest new thing I added is that giant cannon on top of the Striker. I wanted to put something on top of the main body, but the past designs haven't had anything. I thought it looked too plain so I had the idea of just converting the entire mech into what is essentially a mobile artillery platform. The gun can move up and down a bit, and the little supports on the front of it slide up and down the barrel accordingly.

 

By far the biggest challenge with this build was the legs. I started out with them, but my initial attempts were incredibly flimsy and always buckled under their own weight. I ended up having to double up on ball joints at the knees, and use click hinges for the second joint. Even with this much beefier design, however, it can buckle under its own weight in certain poses.

 

Anyway, in a few days I'll be sending this off to Omar, so that he can build his interpretation of it. Two more builds and the first round of the MTG will finally be complete!

This is my contribution to the first Mecha Telephone Game. One of the two has already reached ExclusivelyPlastic and found a nice new home.

Rhondda Buses purchased a pair of impressive Optare Prisma-bodied Mercedes 0405s - 550/1 (N550/1 MTG) - in late 1995. More were expected to follow, though this was not to be because Stagecoach purchased the business in December 1997.

 

Under Stagecoach ownership they became 23950/1 and remained at Porth depot until early 2009. They then transferred to Blackwood as replacements for some of the former Glyn Williams BMC Falcons, where they were usually allocated to Service X18 (Ebbw Vale-Newbridge-Risca-Newport). They came out of service in Summer 2010, and despite a concerted effort to find a buyer interested in preserving at least one of them, this was to no avail. Sadly, both passed to Abba Scrap of Dowlais in March 2011.

 

In this shot taken the following month, a battle scarred 23950 sits with Marshall Capital-bodied Dart 33281 and a former Islwyn Optare Vecta-bodied MAN awaiting her fates.

  

US-Car Treffen am Museum für Industriekultur (MIK), Osnabrück

US-Car Treffen am Museum für Industriekultur (MIK), Osnabrück

Not an ex-BFI truck, but it resembles one. This picked up trash today.

Sorry about the car getting in the way. I was on a moving bus.

Finally, after about 5 months of on-and-off building, my contribution to the Mecha Telephone Game is complete! I took way longer than I thought I would, but I've had a lot going on so I've had much less building time in general. Anyway, onto the build!

 

So this is the spiritual successor to Marco's Wanderer. I tried to keep a few key design elements while adding in a hearty serving of my own ideas. The Striker retains the beefy legs from the Wanderer (mainly the thighs) and the two black-and-white weapons on the sides. I combined the idea of the little red "eye" on the front of the Wanderer with the machine gun underneath it to create a little head with a small anti-personnel gun on it. I tried to fit a minifig inside mine, but the torso is much smaller than the Wanderer's so it was pretty much impossible. I ended up just making it an AI unit.

 

Definitely the biggest new thing I added is that giant cannon on top of the Striker. I wanted to put something on top of the main body, but the past designs haven't had anything. I thought it looked too plain so I had the idea of just converting the entire mech into what is essentially a mobile artillery platform. The gun can move up and down a bit, and the little supports on the front of it slide up and down the barrel accordingly.

 

By far the biggest challenge with this build was the legs. I started out with them, but my initial attempts were incredibly flimsy and always buckled under their own weight. I ended up having to double up on ball joints at the knees, and use click hinges for the second joint. Even with this much beefier design, however, it can buckle under its own weight in certain poses.

 

Anyway, in a few days I'll be sending this off to Omar, so that he can build his interpretation of it. Two more builds and the first round of the MTG will finally be complete!

Malaysia Airlines A330 9M-MTG in the Harimau Malaya colour scheme at Adelaide Airport, South Australia.

Main image. Yes, it comes with a shield and a back add-on.

 

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Had this thing laying around for some time, about time I posted it.

 

Obviously inspired by Djordje's MOCs. This was made mostly to test the head and to see how the light blue KK pieces can be used.

Front, without add-ons

After Demi from Tumblr made a cool drawing of MTG-02 that Cezium made. I was inspired to make my own version of it.

 

Because admit it, the MOC that Marko made totally sucks is pretty cool.

 

Original:

www.flickr.com/photos/cezium/sets/72157643770191275/with/...

 

Drawing: demitsorou.tumblr.com/post/95362179593/sir-tumbleweed-the...

 

The reason for changing the pistol to a sniper rifle is because Marko always picks sniper in video games..even though he sucks at aiming

A couple of proper AECs now !

 

The other main contender for 'Find of the Day' was this Regal IV / Burlingham Seagull, new to Thomas Bros. of Port Talbot in 1953. It had no other PSV owners after sale in 1965, but has had a varied selection of caravan, transporter and preservation owners over subsequent years, and is (I hope) still in the care of the South Wales Transport Preservation Trust, awaiting a no doubt long and costly restoration. It was in its first period of caravan life at this time.

 

Leasowe Common, 14/7/91

 

os menino da RDT

Finally, after about 5 months of on-and-off building, my contribution to the Mecha Telephone Game is complete! I took way longer than I thought I would, but I've had a lot going on so I've had much less building time in general. Anyway, onto the build!

 

So this is the spiritual successor to Marco's Wanderer. I tried to keep a few key design elements while adding in a hearty serving of my own ideas. The Striker retains the beefy legs from the Wanderer (mainly the thighs) and the two black-and-white weapons on the sides. I combined the idea of the little red "eye" on the front of the Wanderer with the machine gun underneath it to create a little head with a small anti-personnel gun on it. I tried to fit a minifig inside mine, but the torso is much smaller than the Wanderer's so it was pretty much impossible. I ended up just making it an AI unit.

 

Definitely the biggest new thing I added is that giant cannon on top of the Striker. I wanted to put something on top of the main body, but the past designs haven't had anything. I thought it looked too plain so I had the idea of just converting the entire mech into what is essentially a mobile artillery platform. The gun can move up and down a bit, and the little supports on the front of it slide up and down the barrel accordingly.

 

By far the biggest challenge with this build was the legs. I started out with them, but my initial attempts were incredibly flimsy and always buckled under their own weight. I ended up having to double up on ball joints at the knees, and use click hinges for the second joint. Even with this much beefier design, however, it can buckle under its own weight in certain poses.

 

Anyway, in a few days I'll be sending this off to Omar, so that he can build his interpretation of it. Two more builds and the first round of the MTG will finally be complete!

This company picks up in Pawtucket, East Providence and I think Barrington, RI.

Crappy-ass flying picture

 

----------------------------

  

Had this thing laying around for some time, about time I posted it.

 

Obviously inspired by Djordje's MOCs. This was made mostly to test the head and to see how the light blue KK pieces can be used.

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