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Garuda Airbus A330-343E PK-GPU at Melbourne

K Petty Volvo FH YK64 GPU, A63 South Cave, East Yorkshire 12-01-16.

Added the historical Quaternion Julia to examples.

Microsoft Xbox gpu die shot

0.13µm technology ?

Die size 10.7x10.7=114.5mm2

2004 ?

AMD Pitcairn gpu die

TSMC 28nm technology

GCN 1st gen microarchitecture

20 compute units

1280 unified shaders

80 TMUs

32 ROPs

256-bit memory bus

2012

The "Wings of Pride" still waiting for paint. Looks like she has a matching tug and GPU.

48 unified shaders

128-bit memory bus

90nm first revision

  

Nvidia NV25 die shot

Geforce 4 Ti

0.15µm technology

2002

So much happened so fast that I want to write down the events so I don't

forget. Steve Sullivan and I flew to Milwaukee to pick up the JetRanger

which had been there a month on a power line cleaning job. We arrived

Friday night and noted that eating and smoking were real popular in

Milwaukee. Saturday morning greeted us with a world class thunderstorm.

Getting a GPU and fuel for the ship was a real chore as nobody wanted to go

outside. Finally there was a break in the storm and we lit up. I pulled up

off the ground into a tail wind - the first time I had flown the helicopter

in almost two months. We had an uneventful departure from Milwaukee.

 

About a half hour into the flight we came across a very large barn on a

farm, wildly engrossed in flames. The light from the fire was almost enough

to brighten up the cockpit due to the down looking windows on the floor of

the JetRanger. After this the weather deteriorated to a low ceiling of

about 700', so we slowed down to 50 knots and creped along looking for radio

tower and wires. The Midwest has a large amount of very pronounced radio

towers as it is so flat. This type of flying is a bit stressful. After two

hours of this we crossed the Mississippi River and landed at West Union,

Iowa to stretch our legs and check on fuel for our next stop in Hampton. We

motored on through the low overcast another hour, marveling at how little

there must be to do for the farmers who live in Iowa. No bars, restaurants,

shopping centers, or anything along our route - just farms and they all

looked the same. We landed at Hampton and I had to pull up to the gas pump

right next to a hanger - a somewhat cautious maneuver. Parking a JetRanger

along the side of a building is a bit different from just pulling up and

parking one's auto. The sun came out and it was wickedly hot and muggy. We

wasted no time to leave.

 

Along the route we were experiencing a small electrical problem; a warning

light for the ship's transmission was flickering on and off. By the nature

of the flicker we were both convinced it was a wiring issue and thus a false

alarm but just the same we set down at Storm Lake and had a quick look at

it. After Storm Lake we passed North of Sioux City and across the Missouri

River. Our next stop was O'Neill, Nebraska for fuel and a more detailed

looked at the JetRanger's wiring issue. Careful analyses of it in the

burning hot sun by Steve assured us it was only a wiring issue and not a

safety concern at that time. It was real hot and I was tired during this

landing at O'Neill, and I let the helicopter enter a much unintended right

turn during our hover - not something that one would intentionally do in an

American built helicopter that has blades which turn counter clockwise. The

tail rotor prevents the ship from spinning wildly to the right but just the

same, if you allow it to begin a spin it's possible that the tail rotor

won't have enough power to stop it and an exciting landing could result.

 

After O'Neill we crossed through the Sand Hills, and area of literally

thousands of tiny lakes in a high desert setting. We were making mental

notes of the occasional road or farmhouse in the event of a problem, so that

we would know which way to start hiking. We made our first off airport

landing out here in a beautiful clearing. Landing a fully loaded ship up at

high altitude on a hot day is tricky. The heat and thin air sap the power

out of the ship and so the control movements must be more accurate to avoid

wasting what little reserve power you may have left. Finally we got to our

second stop on the trip, Alliance Nebraska. We set down next to the parking

lot of the Days Inn. Walking from one's helicopter straight into the hotel

is a real ego building experience. I could see the ship at night from my

hotel room window. Steve and I had dinner at the only restaurant that we

could find - it was a "dry" place, not even beer or wine. Steve and I were,

displeased, about this. Alliance made up for it by showing one of the

greatest sunrises I've ever seen - long strings of wildly pink clouds that

extended on as far as I could see. We pulled up out of the hotel and

made the short flight to the airport for gas.

 

Leaving Alliance we crossed over the Laramie Mountains and the Rockies,

which we did by snaking through the lowest passes we could find. We found

an old deserted corral just before Medicine Bow Wyoming, and landed at it to

stretch and walk around. It's quite a sight to see the helicopter sitting

in a field, turbine and rotors still screaming, while we walk around. Steve

and I were quite careful to "lock" the controls whenever getting out to walk

around. Pilots who forget to lock the controls while leaving the ship

running are sometimes treated to a really bad show when the ship decides to

take off on its own. After this stop we landed at Medicine Bow for some

practice approaches. Our next stop was Rawlins Wyoming for fuel and

hamburgers. Steve talked the airport guy into loaning us his diesel truck

and we drove into this sprawling metropolis of a town. After Rawlins came

the Great Divide Basin and the Wasatch Range, dropping us into the Great

Salt Lake Basin, and Ogden Utah for fuel.

 

We left Ogden and crossed the Great Salt Lake by following a narrow train

trestle that spanned the entire lake. It was quite a sight. We passed

North of the Bonneville Salt Flats and over the never ending desert. We

practiced more high altitude landings out here, and saw a beautiful six

point elk with its cows. Our last night was spent in Elko Nevada, where we

found a Basque restaurant with great food and wine. The next morning we

took off for Truckee, via Battle Mountain and Winnemucca, where we made many

practice landings on mountain tops. These landings aren't easy. Approach

too slow and you risk transitioning into a hover too high over the site,

something that your available power might not be able to support. Approach

too fast and you might not have enough power left to slow the ship before

hitting the ground. The line in-between these two scenarios is a thin one

at high altitudes like these.

 

We stopped in Truckee and met Hong and Elliot, who were up there with Chris

and Yamile. We all had lunch in Truckee, and then headed on for SJC.

Leaving Truckee we made a difficult downwind taxi to get to our take off

point. We landed again near the closed nuclear reactor outside of

Sacramento for practice, and then again at San Jose. The flight was 23

hours and something I'll never forget.

 

rcc

 

Nvidia NV42 die shot

Geforce 6800GS

0.11µm technology

Die size 15.2x14.6=221.9mm2

2005

Addd an 'orbit trapped' system to examples. It does not sample from a texture yet, though

Nvidia Fermi low-end gpu

TSMC 40nm technology

96 cuda cores

128-bit memory interface

2010-2011

Nvidia NV42 die shot

Geforce 6800GS

0.11µm technology

Die size 15.2x14.6=221.9mm2

2005

NVIDIA

L803B194 0810A1

S TAIWAN

P45315.S0W

G94-300-A1

Screenshots from a new application in progress...

ATI R430 gpu die

TSMC 110nm technology

16 pixel processors

6 vertex processors

16 TMUs

16 ROPs

256-bit memory bus

2004

110nm version of R480

Screenshots from a new application in progress...

GP106 (closeup)

 

Microscope: Leitz SECOLUX 6x6 (objektiv: Leitz Plan L 125x/0.80 oo/- )

bova magiq owned by edwards coaches. seen in abergavenny bus station

Got the new GPU today and now it’s installed

48 unified shaders

128-bit memory bus

80nm second revision

 

Microsoft Xbox gpu die shot

0.13µm technology ?

Die size 10.7x10.7=114.5mm2

2004 ?

Microsoft Xbox gpu die shot

0.13µm technology ?

Die size 10.7x10.7=114.5mm2

2004 ?

My old Voodoo graphics card with the 3DFX logo in focus

916 running around clifton on training duties

bova magiq owned by edwards coaches. seen in abergavenny bus station

ATI R430 gpu die

TSMC 110nm technology

16 pixel processors

6 vertex processors

16 TMUs

16 ROPs

256-bit memory bus

2004

110nm version of R480

208v 60 amp power circuits. Hardcore.

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