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BTO 2016 | Day ONE | Mercoledì 30 novembre
UniCredit Hall [Main Hall Italiana]
Il mondo giocato. Nuove prospettive tra Cultural Heritage, Gamification e Business Development
Held in the wake of IndieCade weekend is: The Game Salon @ the USC IMD Game Innovation Lab. The topic: Gamification.
We brought everyone back on March 31, 2015 for a stimulating presentation from Academic and Twitter celebrity (@toffeeman68), Professor Ian McCarthy, on Gamification and its application to the business context.
BTO 2016 | Day ONE | Mercoledì 30 novembre
UniCredit Hall [Main Hall Italiana]
Il mondo giocato. Nuove prospettive tra Cultural Heritage, Gamification e Business Development
We brought everyone back on March 31, 2015 for a stimulating presentation from Academic and Twitter celebrity (@toffeeman68), Professor Ian McCarthy, on Gamification and its application to the business context.
We brought everyone back on March 31, 2015 for a stimulating presentation from Academic and Twitter celebrity (@toffeeman68), Professor Ian McCarthy, on Gamification and its application to the business context.
We brought everyone back on March 31, 2015 for a stimulating presentation from Academic and Twitter celebrity (@toffeeman68), Professor Ian McCarthy, on Gamification and its application to the business context.
Gamification is a science that drives positive behaviours sustainably and helps develop desirable habits. It goes beyond points, badges and leaderboards by enabling every individual to optimize their potential in any field. The human-focussed approach of gamification is much desired in the modern workplace. Do you need support to understand and implement gamification at your workplace? Bring experts on-board.
For more visit: www.thegamificationcompany.com/gamify-workplace/