View allAll Photos Tagged architecturevisualization

Ro chair - Chair- Fritz Hansen

 

Modeled in :3dsmax , Zbrush Rendered in: Vray

 

Modeled in :3dsmax , Zbrush Rendered in: Vray

Series 7 - Chair- Fritz Hansen

 

Modeled in :3dsmax Rendered in: Vray

 

3dsmax(Modeling,base software)

Z-brush(adding extra detail,unwraping)

Marvelous Designer(cloth simulation)

SpeedTree(plants)

V-ray(Lighting , rendering, shadering)

Photoshop (texture creation,post production)

The main scenario of this work had been formed in my mind when I saw Julien Coquentin's photo collection of Black Season, and after that I started to design the details. I created a marooned place far from modern life in which living will be pleasantly simple and soothing in a way we don't experience in our daily life.I wanted the work to be realistic and based on the photos, and then adding my own ideas and visions in it's details.

 

3dsmax,Z-brush,SpeedTree,Marvelous Designer,V-ray, Photoshop

 

3dsmax(Modeling,base software)

Z-brush(adding extra detail,unwraping)

Marvelous Designer(cloth simulation)

SpeedTree(plants)

V-ray(Lighting , rendering, shadering)

Photoshop (texture creation,post production)

3dsmax(Modeling,base software)

Z-brush(adding extra detail,unwraping)

Marvelous Designer(cloth simulation)

SpeedTree(plants)

V-ray(Lighting , rendering, shadering)

Photoshop (texture creation,post production)

3dsmax(Modeling,base software)

Z-brush(adding extra detail,unwraping)

Marvelous Designer(cloth simulation)

SpeedTree(plants)

V-ray(Lighting , rendering, shadering)

Photoshop (texture creation,post production)

3dsmax(Modeling,base software)

Z-brush(adding extra detail,unwraping)

Marvelous Designer(cloth simulation)

SpeedTree(plants)

V-ray(Lighting , rendering, shadering)

Photoshop (texture creation,post production)

3dsmax(Modeling,base software)

Z-brush(adding extra detail,unwraping)

Marvelous Designer(cloth simulation)

SpeedTree(plants)

V-ray(Lighting , rendering, shadering)

Photoshop (texture creation,post production)

The main scenario of this work had been formed in my mind when I saw Julien Coquentin's photo collection of Black Season, and after that I started to design the details. I created a marooned place far from modern life in which living will be pleasantly simple and soothing in a way we don't experience in our daily life.I wanted the work to be realistic and based on the photos, and then adding my own ideas and visions in it's details.

 

3dsmax,Z-brush,SpeedTree,Marvelous Designer,V-ray, Photoshop

 

Hotel Charlee Guatapé.

 

Vray-3DMAX-Photoshop -Zbrush

 

Este trabajo fue un reto increíble por el nivel de detalle que requería y por su iluminación, la arquitectura del mismo es fuera de lo común, esperamos poderlo ver construido pronto!

Piranha was commissioned by Silverstein Properties to create a short film depicting the completion of The New World Trade Center site. Piranha wrote, produced, art directed, filmed, and finished all vfx for this inspiring piece marking the 10th year anniversary of 9/11.

 

Watch this video on Vimeo. Video created by Piranha Nyc.

Piranha was commissioned by Silverstein Properties to create a short film depicting the completion of The New World Trade Center site. Piranha wrote, produced, art directed, filmed, and finished all vfx for this inspiring piece marking the 10th year anniversary of 9/11.

 

Watch this video on Vimeo. Video created by PIRANHA NYC.

The main scenario of this work had been formed in my mind when I saw Julien Coquentin's photo collection of Black Season, and after that I started to design the details. I created a marooned place far from modern life in which living will be pleasantly simple and soothing in a way we don't experience in our daily life.I wanted the work to be realistic and based on the photos, and then adding my own ideas and visions in it's details.

 

3dsmax,Z-brush,SpeedTree,Marvelous Designer,V-ray, Photoshop

 

Hotel Charlee Guatapé.

 

Vray-3DMAX-Photoshop -Zbrush

 

Este trabajo fue un reto increíble por el nivel de detalle que requería y por su iluminación, la arquitectura del mismo es fuera de lo común, esperamos poderlo ver construido pronto!

Hotel Charlee Guatapé.

 

Vray-3DMAX-Photoshop -Zbrush

 

Este trabajo fue un reto increíble por el nivel de detalle que requería y por su iluminación, la arquitectura del mismo es fuera de lo común, esperamos poderlo ver construido pronto!

Hotel Charlee Guatapé.

 

Vray-3DMAX-Photoshop -Zbrush

 

Este trabajo fue un reto increíble por el nivel de detalle que requería y por su iluminación, la arquitectura del mismo es fuera de lo común, esperamos poderlo ver construido pronto!

Hotel Charlee Guatapé.

 

Vray-3DMAX-Photoshop -Zbrush

 

Este trabajo fue un reto increíble por el nivel de detalle que requería y por su iluminación, la arquitectura del mismo es fuera de lo común, esperamos poderlo ver construido pronto!

The main scenario of this work had been formed in my mind when I saw Julien Coquentin's photo collection of Black Season, and after that I started to design the details. I created a marooned place far from modern life in which living will be pleasantly simple and soothing in a way we don't experience in our daily life.I wanted the work to be realistic and based on the photos, and then adding my own ideas and visions in it's details.

 

3dsmax,Z-brush,SpeedTree,Marvelous Designer,V-ray, Photoshop

 

The main scenario of this work had been formed in my mind when I saw Julien Coquentin's photo collection of Black Season, and after that I started to design the details. I created a marooned place far from modern life in which living will be pleasantly simple and soothing in a way we don't experience in our daily life.I wanted the work to be realistic and based on the photos, and then adding my own ideas and visions in it's details.

 

3dsmax,Z-brush,SpeedTree,Marvelous Designer,V-ray, Photoshop

 

Hotel Charlee Guatapé.

 

Vray-3DMAX-Photoshop -Zbrush

 

Este trabajo fue un reto increíble por el nivel de detalle que requería y por su iluminación, la arquitectura del mismo es fuera de lo común, esperamos poderlo ver construido pronto!

Hotel Charlee Guatapé.

 

Vray-3DMAX-Photoshop -Zbrush

 

Este trabajo fue un reto increíble por el nivel de detalle que requería y por su iluminación, la arquitectura del mismo es fuera de lo común, esperamos poderlo ver construido pronto!

Hotel Charlee Guatapé.

 

Vray-3DMAX-Photoshop -Zbrush

 

Este trabajo fue un reto increíble por el nivel de detalle que requería y por su iluminación, la arquitectura del mismo es fuera de lo común, esperamos poderlo ver construido pronto!

Hotel Charlee Guatapé.

 

Vray-3DMAX-Photoshop -Zbrush

 

Este trabajo fue un reto increíble por el nivel de detalle que requería y por su iluminación, la arquitectura del mismo es fuera de lo común, esperamos poderlo ver construido pronto!

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