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Prototerra has a terrible name - I kept on expecting some sort of monster to jump out at me! The browser seemed very slow and buggy, and I couldn't find anyone else there.
All images done using Sothoth Code language. These are early tests for a procedural universe as big and diverse as our own.
Panel discussion focused on designing user experience for VR with Charlie Sutton / Facebook 360 @CactusWool, Timoni West / Unity @timoni, Hayes Raffle / Google @HayesRaffle, Skye Lee / Oculus @stealthskye, Bryce Reid / YouTube
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Thanks to AIGA SF, Zendesk and Designing Products
@AIGASF
@dsgnproducts
@Zendesk
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José Luis Navarro Salinas (ponente y moderador de esta edición de TEDxGranViaSalon) ofreciendo su charla #TEDxTalk "¿Nueva? Realidad"
Virtural Reality objects modeled by Jack Ox from sound files collected by Alvin Curran, and which will be played by Curran on a Disklavier during the performance of the Gridjam over the LambdaRail.
DXF Render Version 0.5 is here! Lines, arcs, circles, 3D Faces, layer colors, entity colors from an AutoCAD DXF file fully rendered in OpenGL.
Mouselook & First-person-shooter navigation as always.