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📱 Nti2000=IoT, Metaverse, Smart City, and Smart Systems 🌐
ㅡ Don't infringe our copyright.
ㅡ Do you have any idea about original work of someone?
ㅡ Copyright
No Nation, individual, or entity should ever infringe on our copyright.
ㅡ ❌ Don't infringe our copyright ❌
ㅡ Infringement of the work can’t be excused for any reason.
ㅡ ❌ It’s not your Work ❌
Imitation, theft, and plagiarism are prohibited.
ㅡ Don’t disturb our future by infringing.
Nti2000 by T.H. kwon
ㅡ IoT/Metaverse/Smart City/Smart Systems
Nti2000 is under our copyright. Please do not infringe upon it.
IoT(Internet of Things), Metaverse, Smart City, Smart Country, Smart Construction, and Smart Building
ㅡ Nti2000 is copyright protect. Do not Infringe.
ㅡ Nti2000 copyright infringement
ㅡ CountryㅡEnterpriseㅡIndividual
ㅡ Do not use nti2000 or similar by plagiarizing.
ㅡ ❌ Anyone infringing our copyright is unacceptable.
ㅡ Copyright infringers will be prosecuted.
✍ Nti2000 is the first creation of its kind in human history. It was created when no one even imagined about it.
I invented Nti2000 when no one had even imagined about it in 1978.
[Nti2000 Copyright 1978. T.H. Kwon All Rights Reserved.]
ㅡ Copyright holder, Author T.H. Kwon ㅡ
TIMEnasa
🎼🎼🎼 ✒+.×.÷/=!
※※※ (×=Multiplication sign)
🔸🔹🔸
000t0=Time Language, AI Language, Common Language, Computer Language, Digital Language, Future Language, Global Language, ICT Language, International Language, Internet Language, IoT Language, Link Language, Number Language, Program Language, SNS Language, Thinking Language, TNS Language, Universal Language, and World Language
🔸🔹🔸
We're introducing Time Language all over the world. Time Language is the world's language consisting of numbers that anyone in the world can easily use. Time Language frees us from foreign languages. Now, there is no need for interpretation and translation. Time Language is pronounced in the language of each country and the meaning is the same. [000t0=Time Language, Copyright 1974. T.H. Kwon All Rights Reserved.] Looking forward to our interactions. Thank you. Huibok Choe, Ph.D., MBA, CMO
🎓 Ph.D. in Business Administration
💼 CMO at TIMEnasa
최희복 경영학 박사
🔸🔹[000t0 Service Site]🔹🔸
● www.facebook.com/TIMEnasaGroup
● www.facebook.com/huibokchoe.3
● www.facebook.com/huibok.choe.311
● www.linkedin.com/in/huibok-choe-ph-d-cmo-649298a7/
● www.linkedin.com/pub/th-kwon/105/106/105
● www.pinterest.com/Timelanguage
● www.facebook.com/profile.php?id=100005183118164
● www.facebook.com/huibok.choe.39
● www.flickr.com/photos/136914266@N05/
••• You should google 000t0. •••
🔸🔹[POCKETBOX COPYRIGHT INFRINGEMENT : The World's First Smartphone, PocketBox=Smartphone, App]🔹🔸
■ The smartphone infringed the copyright of the PocketBox.
■ I've created a PocketBox inspired by looking at the ceiling in 1978.
■ PocketBox is a creation work composed of application as well as a book composed of operating system.
■ By ignoring the copyright protection of Pocket Box works and by recklessly infringing on Author’s works, many smartphone and smart device related companies(manufacturers as well as other developers and users) have indulged in illegal use of PocketBox works without obtaining the author's permission.
☆ Do not infringe PocketBox Copyright.
☆ Do not use the same work similar to PocketBox.
☆ If you want to use it, use it after you pay a royalty.
ㅡ Copyright 1978. T.H. Kwon All Rights Reserved.
🌏 TIMEnasa Creations (Books & Works) 🌏
1. TIMEnasa 🌐
2. 000t0=Time Language, World Language, and Number Language 🌍
Copyright 1974. T.H. Kwon All Rights Reserved.
3. Nti2000=IoT, Metaverse, Smart City, and Smart Systems 🌎
Copyright 1978. T.H. Kwon All Rights Reserved.
4. Number Money=Cryptocurrency, Digital Currency, and Virtual Currency 💰
Copyright 1969. T.H. Kwon All Rights Reserved.
5. PocketBox=The World's First Smartphone, Copyright of the App 📱
Copyright 1978. T.H. Kwon All Rights Reserved.
6. M+W=People Language 📖
7. ~ 14. TIME theory 📕
15. etc. 📡
🔊 Don't use without the permission of the copyright holder.
ㅡ Copyright holder, Author : T.H. Kwon
■ TIMEnasa
□ TIMELANGUAGE Inc.
□ TIMEmilk Inc.
□ TIMEnasa university Inc.
■ TIMEnasa Site
-blog details-
@brior.sl
(Slide 1 & 3)
“Amira” Set includes the dress, platform heels, and shell clutch (clutch not pictured)
📍the tres chic event
(Slide 2)
@brior.sl
“Alice” Set includes bra , trousers, shades and pouch (pouch/shades not shown)
📍the mainstore
Shooting my NGrid island with Torley's sky presets.
And there will be many more of these, this is just the first batch...
A girl wearing a VR headset in the metaverse talking and chatting with its friends in a social network such as Altspace, Horizon from Facebook or VRChat.
Must attribute Metalograms (for web content, must have a link to www.metalograms.com/ )
On May 2nd, 2009, I was invited to a AOM performance. This 4th episode of Chantal Harvey's 1 minute art series is dedicated to this wonderful group of artists. avatarorchestra.org
The Avatar Orchestra Metaverse is a global collaboration of artists that approaches the virtual reality platform Second Life as an instrument itself. The Orchestra conceives, designs and builds its own virtual instruments, making it possible for each individual performer in the Orchestra to trigger sounds independent from one another and to play together in real time. These instruments feature sound, visuals, and animations. A performance of a jumping, hovering, floating, dancing, and twirling Avatar Orchestra Metaverse is a truly spectacular event.
Avatar Orchestra performs regularly in Second Life and in mixed reality events at new media, music and visual arts centres in North America, Europe and Asia.
3rd ITU Forum on Cities and the metaverse: shaping a citiverse for all and 1st Special Session of the ITU Focus Group on metaverse (FG-MV)
Seizo ONOE
Director, ITU Telecommunication Standardization Bureau
02-13 September 2023
Arusha, Tanzania
©ITU
Mabon Foyer Set
Includes:
8LI Materials Enabled Original Mesh Set
2LI Console Table, 2LI Solo Sit Stool, 3LI Center Piece With Scripted On/Off Candles, and 1LI Book & Coffee Stack
Available at The Liaison Collaborative beginning September 18th!
Mini packs available sold separately!
Metaverse is a virtual reality platform that allows you to create, share and experience amazing content with others from around the world. In this video, we will answer the most searched questions about the virtual world of Metaverse. If you are curious about how Metaverse actually works or want to know what it can offer you, then watch to find out everything you need to know!
Nathan playing the hyper cello
The New School's New Media Art class in Second Life, with guest speaker Nathan Freitas on 16 April 2008.
In this class, we focused on music and sound within Second Life and discussed the idea of "scoring the metaverse" as well as p2p distribution within the grid.
www.youtube.com/watch?v=gQOt3D5yxvQ
Midnight, gettin' uptight, where are you?
You said you'd meet me, now it's quarter to two
I know I'm hangin' but I'm still wantin' you
Hey Jack, it's a fact they're talkin' in town
I turn my back and you're messin' around
I'm not really jealous, don't like lookin' like a clown
MillionN Metaverse
The crypto market has enormous potential for business development. If MillionN coin were to become a reality soon, then it would immediately become a very lucrative cryptocurrency for international trade, it would already be known in a number of different contexts around the world and this MillionN social media platform would thus create strong growth in the long run and have stable liquidity in the future. The MillionN coin should soon be the purpose for further development through business intelligence on the largest crypto exchanges such as Huobi, Binance, Kraken, Coinbase exchange, Upbit, OKEx, and more. Listing on CoinMarketCap would be necessary, and access to crypto wallets such as Trustwallet, Coinbase, Bitcoinwallet, and FaucetPay.
MillionN coin could become one of the leading Metaverse communities backed up for the development of the most promising of all Fintech projects for the foreseeable future. The idea of implementing Metaverse as a phenomenon in social contexts and games will be huge very soon. For example, there is already a company called MetaHero that develops 3d scanner applications for this industry. Another such similar development is the project by GalaxyHero very much in the front of the development.
Sincerely
Roger K. Olsson