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What are games to play from a Linux terminal?

 

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How to configure a Linux bridge with Network Manager on Ubuntu

 

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Ron's 'Tux' tattoo. In this picture you can still see the bruising. This is on the left upper back.

Example of a Linux 'shadow file' that contains the encrypted passwords for the users.

Example of a Linux 'shadow file' that contains the encrypted passwords for the users.

#köln #wallpaper #linux #ubuntu #photography #photo #photos #pic #pics #picture #photographer #pictures #snapshot #art #beautiful #instagood #picoftheday #photooftheday #color #all_shots #exposure #composition #focus #capture #moment #photoshoot #photodaily #photogram #köln

March 14, 1994

 

Linux 1.0---A better UNIX than Windows NT

 

Summary: Linux 1.0 released

Keywords: Linux Kernel 1.0 Academy Awards

X-Moderator-Added-Keywords: universe, end of

 

Finally, here it is. Almost on time (being just two years late is

peanuts in the OS industry), and better than ever:

 

Linux kernel release 1.0

 

This release has no new major features compared to the pl15 kernels, but

contains lots and lots of bugfixes: all the major ones are gone, the

smaller ones are hidden better. Hopefully there are no major new ones.

 

The Linux kernel can be found as source on most of the Linux ftp-sites

under the names

 

linux-1.0.tar.gz(full source)

linux-1.0.patch.pl15.gz(patch against linux-0.99pl15)

linux-1.0.patch.alpha.gz(patch from linux-pre-1.0)

 

it should be available at least at the sites

 

ftp.funet.fi:

pub/OS/Linux/PEOPLE/Linus(now)

sunsite.unc.ed:

pub/Linux/Incoming(now)

pub/Linux/kernel(soon)

tsx-11.mit.edu:

pub/linux/sources/system(soon)

ftp.cs.helsinki.fi:

pub/Software/Linux/Kernel(now)

 

This release finally moves Linux out of Beta status and is meant as a

base for distributions to build on. It will neither change Linux'

status as FreeWare under the GPL, nor will it mean the end of

development on Linux. In fact many new features where held back for

later releases so that 1.0 could become a well tested and hopefully

stable release.

 

The Linux kernel wouldn't be where it is today without the help of lots

of people: the kernel developers, the people who did user-level programs

making linux useful, and the brave and foolhardy people who risked their

harddisks and sanity to test it all out. My thanks to you all.

(Editorial note: if you think this sounds too much like the Academy

Awards ceremony, just skip this: it's not getting any better.)

 

Thanks to people like Aaron Kushner, Danny ter Haar and the authors of

the AnwenderHandbuch (and others) who have helped me with hardware or

monetary donations (and to the Oxford Beer Trolls and others who took

care of the drinkware). And thanks to Dirk, who helped me write this

announcement despite my lazyness ("hey, it's just another release, who

needs an announcement anyway?").

 

To make a long and boring story a bit shorter and boring, here is at

least a partial list of people who have been helping make Linux what it

is today. Thanks to you all,

 

Krishna Balasubramanian

Arindam Banerji

Peter Bauer

Fred Baumgarten

Donald Becker

Stephen R. van den Berg

Hennus Bergman

Ross Biro

Bill Bogstad

John Boyd

Andries Brouwer

Remy Card

Ed Carp

Raymond Chen

Alan Cox

Laurence Culhane

Wayne Davison

Thomas Dunbar

Torsten Duwe

Drew Eckhardt

Bjorn Ekwall

Doug Evans

Rik Faith

Juergen Fischer

Jeremy Fitzhardinge

Ralf Flaxa

Nigel Gamble

Philip Gladstone

Bruno Haible

Andrew Haylett

Dirk Hohndel

Nick Holloway

Ron Holt

Rob W. W. Hooft

Michael K. Johnson

Fred N. van Kempen

Olaf Kirch

Ian Kluft

Rudolf Koenig

Bas Laarhoven

Warner Losh

H.J. Lu

Tuomas J. Lukka

Kai M"akisara

Pat Mackinlay

John A. Martin

Bradley McLean

Craig Metz

William (Bill) Metzenthen

Rick Miller

Corey Minyard

Eberhard Moenkeberg

Ian A. Murdock

Johan Myreen

Stefan Probst

Daniel Quinlan

Florian La Roche

Robert Sanders

Peter De Schrijver

Darren Senn

Chris Smith

Drew Sullivan

Tommy Thorn

Jon Tombs

Theodore Ts'o

Simmule Turner

Stephen Tweedie

Thomas Uhl

Juergen Weigert

Matt Welsh

Marco van Wieringen

Stephen D. Williams

G\"unter Windau

Lars Wirzenius

Roger E. Wolff

Frank Xia

Eric Youngdale

Orest Zborowski

 

A more detailed list with contact and description information can be

found in the CREDITS file that accompanies the kernel sources.

linux ubuntu 10.04

Wallpaper: air KDE modificado

Tema: Aurora

Iconos: MACbuntu

Conky

y AWN como dock

 

What is a good terminal emulator on Linux?

 

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What is a good terminal emulator on Linux?

 

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Linux is always very curious and likes to watch me working at my notebook.

HDR. AEB +/-3 total of 7 exposures processed with Photomatix. Colors adjusted in PSE.

 

High-dynamic-range imaging (HDRI) is a high dynamic range (HDR) technique used in imaging and photography to reproduce a greater dynamic range of luminosity than is possible with standard digital imaging or photographic techniques. The aim is to present a similar range of luminance to that experienced through the human visual system. The human eye, through adaptation of the iris and other methods, adjusts constantly to adapt to a broad range of luminance present in the environment. The brain continuously interprets this information so that a viewer can see in a wide range of light conditions.

 

HDR images can represent a greater range of luminance levels than can be achieved using more 'traditional' methods, such as many real-world scenes containing very bright, direct sunlight to extreme shade, or very faint nebulae. This is often achieved by capturing and then combining several different, narrower range, exposures of the same subject matter. Non-HDR cameras take photographs with a limited exposure range, referred to as LDR, resulting in the loss of detail in highlights or shadows.

 

The two primary types of HDR images are computer renderings and images resulting from merging multiple low-dynamic-range (LDR) or standard-dynamic-range (SDR) photographs. HDR images can also be acquired using special image sensors, such as an oversampled binary image sensor.

 

Due to the limitations of printing and display contrast, the extended luminosity range of an HDR image has to be compressed to be made visible. The method of rendering an HDR image to a standard monitor or printing device is called tone mapping. This method reduces the overall contrast of an HDR image to facilitate display on devices or printouts with lower dynamic range, and can be applied to produce images with preserved local contrast (or exaggerated for artistic effect).

 

In photography, dynamic range is measured in exposure value (EV) differences (known as stops). An increase of one EV, or 'one stop', represents a doubling of the amount of light. Conversely, a decrease of one EV represents a halving of the amount of light. Therefore, revealing detail in the darkest of shadows requires high exposures, while preserving detail in very bright situations requires very low exposures. Most cameras cannot provide this range of exposure values within a single exposure, due to their low dynamic range. High-dynamic-range photographs are generally achieved by capturing multiple standard-exposure images, often using exposure bracketing, and then later merging them into a single HDR image, usually within a photo manipulation program). Digital images are often encoded in a camera's raw image format, because 8-bit JPEG encoding does not offer a wide enough range of values to allow fine transitions (and regarding HDR, later introduces undesirable effects due to lossy compression).

 

Any camera that allows manual exposure control can make images for HDR work, although one equipped with auto exposure bracketing (AEB) is far better suited. Images from film cameras are less suitable as they often must first be digitized, so that they can later be processed using software HDR methods.

 

In most imaging devices, the degree of exposure to light applied to the active element (be it film or CCD) can be altered in one of two ways: by either increasing/decreasing the size of the aperture or by increasing/decreasing the time of each exposure. Exposure variation in an HDR set is only done by altering the exposure time and not the aperture size; this is because altering the aperture size also affects the depth of field and so the resultant multiple images would be quite different, preventing their final combination into a single HDR image.

 

An important limitation for HDR photography is that any movement between successive images will impede or prevent success in combining them afterwards. Also, as one must create several images (often three or five and sometimes more) to obtain the desired luminance range, such a full 'set' of images takes extra time. HDR photographers have developed calculation methods and techniques to partially overcome these problems, but the use of a sturdy tripod is, at least, advised.

 

Some cameras have an auto exposure bracketing (AEB) feature with a far greater dynamic range than others, from the 3 EV of the Canon EOS 40D, to the 18 EV of the Canon EOS-1D Mark II. As the popularity of this imaging method grows, several camera manufactures are now offering built-in HDR features. For example, the Pentax K-7 DSLR has an HDR mode that captures an HDR image and outputs (only) a tone mapped JPEG file. The Canon PowerShot G12, Canon PowerShot S95 and Canon PowerShot S100 offer similar features in a smaller format.. Nikon's approach is called 'Active D-Lighting' which applies exposure compensation and tone mapping to the image as it comes from the sensor, with the accent being on retaing a realistic effect . Some smartphones provide HDR modes, and most mobile platforms have apps that provide HDR picture taking.

 

Camera characteristics such as gamma curves, sensor resolution, noise, photometric calibration and color calibration affect resulting high-dynamic-range images.

 

Color film negatives and slides consist of multiple film layers that respond to light differently. As a consequence, transparent originals (especially positive slides) feature a very high dynamic range

 

Tone mapping

Tone mapping reduces the dynamic range, or contrast ratio, of an entire image while retaining localized contrast. Although it is a distinct operation, tone mapping is often applied to HDRI files by the same software package.

 

Several software applications are available on the PC, Mac and Linux platforms for producing HDR files and tone mapped images. Notable titles include

 

Adobe Photoshop

Aurora HDR

Dynamic Photo HDR

HDR Efex Pro

HDR PhotoStudio

Luminance HDR

MagicRaw

Oloneo PhotoEngine

Photomatix Pro

PTGui

 

Information stored in high-dynamic-range images typically corresponds to the physical values of luminance or radiance that can be observed in the real world. This is different from traditional digital images, which represent colors as they should appear on a monitor or a paper print. Therefore, HDR image formats are often called scene-referred, in contrast to traditional digital images, which are device-referred or output-referred. Furthermore, traditional images are usually encoded for the human visual system (maximizing the visual information stored in the fixed number of bits), which is usually called gamma encoding or gamma correction. The values stored for HDR images are often gamma compressed (power law) or logarithmically encoded, or floating-point linear values, since fixed-point linear encodings are increasingly inefficient over higher dynamic ranges.

 

HDR images often don't use fixed ranges per color channel—other than traditional images—to represent many more colors over a much wider dynamic range. For that purpose, they don't use integer values to represent the single color channels (e.g., 0-255 in an 8 bit per pixel interval for red, green and blue) but instead use a floating point representation. Common are 16-bit (half precision) or 32-bit floating point numbers to represent HDR pixels. However, when the appropriate transfer function is used, HDR pixels for some applications can be represented with a color depth that has as few as 10–12 bits for luminance and 8 bits for chrominance without introducing any visible quantization artifacts.

 

History of HDR photography

The idea of using several exposures to adequately reproduce a too-extreme range of luminance was pioneered as early as the 1850s by Gustave Le Gray to render seascapes showing both the sky and the sea. Such rendering was impossible at the time using standard methods, as the luminosity range was too extreme. Le Gray used one negative for the sky, and another one with a longer exposure for the sea, and combined the two into one picture in positive.

 

Mid 20th century

Manual tone mapping was accomplished by dodging and burning – selectively increasing or decreasing the exposure of regions of the photograph to yield better tonality reproduction. This was effective because the dynamic range of the negative is significantly higher than would be available on the finished positive paper print when that is exposed via the negative in a uniform manner. An excellent example is the photograph Schweitzer at the Lamp by W. Eugene Smith, from his 1954 photo essay A Man of Mercy on Dr. Albert Schweitzer and his humanitarian work in French Equatorial Africa. The image took 5 days to reproduce the tonal range of the scene, which ranges from a bright lamp (relative to the scene) to a dark shadow.

 

Ansel Adams elevated dodging and burning to an art form. Many of his famous prints were manipulated in the darkroom with these two methods. Adams wrote a comprehensive book on producing prints called The Print, which prominently features dodging and burning, in the context of his Zone System.

 

With the advent of color photography, tone mapping in the darkroom was no longer possible due to the specific timing needed during the developing process of color film. Photographers looked to film manufacturers to design new film stocks with improved response, or continued to shoot in black and white to use tone mapping methods.

 

Color film capable of directly recording high-dynamic-range images was developed by Charles Wyckoff and EG&G "in the course of a contract with the Department of the Air Force". This XR film had three emulsion layers, an upper layer having an ASA speed rating of 400, a middle layer with an intermediate rating, and a lower layer with an ASA rating of 0.004. The film was processed in a manner similar to color films, and each layer produced a different color. The dynamic range of this extended range film has been estimated as 1:108. It has been used to photograph nuclear explosions, for astronomical photography, for spectrographic research, and for medical imaging. Wyckoff's detailed pictures of nuclear explosions appeared on the cover of Life magazine in the mid-1950s.

 

Late 20th century

Georges Cornuéjols and licensees of his patents (Brdi, Hymatom) introduced the principle of HDR video image, in 1986, by interposing a matricial LCD screen in front of the camera's image sensor, increasing the sensors dynamic by five stops. The concept of neighborhood tone mapping was applied to video cameras by a group from the Technion in Israel led by Dr. Oliver Hilsenrath and Prof. Y.Y.Zeevi who filed for a patent on this concept in 1988.

 

In February and April 1990, Georges Cornuéjols introduced the first real-time HDR camera that combined two images captured by a sensor3435 or simultaneously3637 by two sensors of the camera. This process is known as bracketing used for a video stream.

 

In 1991, the first commercial video camera was introduced that performed real-time capturing of multiple images with different exposures, and producing an HDR video image, by Hymatom, licensee of Georges Cornuéjols.

 

Also in 1991, Georges Cornuéjols introduced the HDR+ image principle by non-linear accumulation of images to increase the sensitivity of the camera: for low-light environments, several successive images are accumulated, thus increasing the signal to noise ratio.

 

In 1993, another commercial medical camera producing an HDR video image, by the Technion.

 

Modern HDR imaging uses a completely different approach, based on making a high-dynamic-range luminance or light map using only global image operations (across the entire image), and then tone mapping the result. Global HDR was first introduced in 19931 resulting in a mathematical theory of differently exposed pictures of the same subject matter that was published in 1995 by Steve Mann and Rosalind Picard.

 

On October 28, 1998, Ben Sarao created one of the first nighttime HDR+G (High Dynamic Range + Graphic image)of STS-95 on the launch pad at NASA's Kennedy Space Center. It consisted of four film images of the shuttle at night that were digitally composited with additional digital graphic elements. The image was first exhibited at NASA Headquarters Great Hall, Washington DC in 1999 and then published in Hasselblad Forum, Issue 3 1993, Volume 35 ISSN 0282-5449.

 

The advent of consumer digital cameras produced a new demand for HDR imaging to improve the light response of digital camera sensors, which had a much smaller dynamic range than film. Steve Mann developed and patented the global-HDR method for producing digital images having extended dynamic range at the MIT Media Laboratory. Mann's method involved a two-step procedure: (1) generate one floating point image array by global-only image operations (operations that affect all pixels identically, without regard to their local neighborhoods); and then (2) convert this image array, using local neighborhood processing (tone-remapping, etc.), into an HDR image. The image array generated by the first step of Mann's process is called a lightspace image, lightspace picture, or radiance map. Another benefit of global-HDR imaging is that it provides access to the intermediate light or radiance map, which has been used for computer vision, and other image processing operations.

 

21st century

In 2005, Adobe Systems introduced several new features in Photoshop CS2 including Merge to HDR, 32 bit floating point image support, and HDR tone mapping.

 

On June 30, 2016, Microsoft added support for the digital compositing of HDR images to Windows 10 using the Universal Windows Platform.

 

HDR sensors

Modern CMOS image sensors can often capture a high dynamic range from a single exposure. The wide dynamic range of the captured image is non-linearly compressed into a smaller dynamic range electronic representation. However, with proper processing, the information from a single exposure can be used to create an HDR image.

 

Such HDR imaging is used in extreme dynamic range applications like welding or automotive work. Some other cameras designed for use in security applications can automatically provide two or more images for each frame, with changing exposure. For example, a sensor for 30fps video will give out 60fps with the odd frames at a short exposure time and the even frames at a longer exposure time. Some of the sensor may even combine the two images on-chip so that a wider dynamic range without in-pixel compression is directly available to the user for display or processing.

 

en.wikipedia.org/wiki/High-dynamic-range_imaging

 

I finally took a picture of his face

Chillin' with a Linux penguin in my new office. Nothing more, nothing less.

Linux deseja a todos os seus fãns um feliz 2007!

How to set up server monitoring system with Monit

 

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How to force password change at the next login on Linux

 

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What are games to play from a Linux terminal?

 

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Example of a Linux 'shadow file' that contains the encrypted passwords for the users.

How to configure a Linux bridge with Network Manager on Ubuntu

 

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I picked up an extra monitor, so i built a linux workstation at the end of my bed, also have it rigged with vnc so i can control my main computer from bed

Example of a Linux 'shadow file' that contains the encrypted passwords for the users.

How to check the last time system was rebooted on Linux

 

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There are 9 Linux boxes in this shot.

My Linux desktop,,desktop theme is slim glow, icon theme is crystal,,distribution is Mandriva 4.0 2009. Wallpaper at;

www.prowallpapers.com/wallpaper/Q8BP04pi

This is my current Arch Linux desktop.

How to force password change at the next login on Linux

 

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How to check the last time system was rebooted on Linux

 

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Tomsrtbt, a full Linux operating system on one floppy disc.

Linux vs Apple.

I was taking pictures this day in my tux shirt, you see theflection in the window.

If you look through the window you might notice there is an Apple machine on the desk.

He tried to hide again =)

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