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Generative dots pattern

Continuing my adventures with generative fill. The original photo was rushed, not great quality & had two women walking from the building. I used a variety of techniques, but mostly generative fill, to eliminate the two women, flood the streets (they were completely dry in the original shot), extend the two sides (there was no door on the left in the original), add a potted plant & create two imaginary statues. Photoshop did a great job with the reflections in the puddles, though it did take some extra tweaking & fine tuning on my part. It's definitely not a "push the button & everything happens automatically" situation (at least at this point in time)

 

Just to be clear, I'm not advocating the use of AI tools to be deceptive. I'm exploring the capabilities & limitations of these fascinating new tools & trying to have some fun while doing it. I hope photographers & others will use these tools responsibly & not for nefarious purposes.

generative portraits - collage

Generative pattern

Generative pattern

Playing with ideas for generative type. These sketches use a modified (off-lattice) Eden growth model, with a bitmap of the type used as a constraint for growth. The different textures come from tweaking the growth rules.

Generative pattern

Generative pattern

Generative pattern

Check out my albums list for some of my best work: www.flickr.com/photos/200044612@N04/albums/

 

See my 'Tutorials & Commentary on AI' album for some information about how I make my images: www.flickr.com/photos/200044612@N04/albums/72177720325900...

 

See my main account for my photography, videos, fractal images and more here: www.flickr.com/photos/josh-rokman/

 

Made with Bing Image Creator, which is powered by DALL·E 3.

 

- Josh

Model done with Processing.

Exported as DXF.

Rendered with Cinema 4D.

 

Video:

vimeo.com/19890441

generative portraits - collage

generative portrait - collage

Playing with ideas for generative type. These sketches use a modified (off-lattice) Eden growth model, with a bitmap of the type used as a constraint for growth. The different textures come from tweaking the growth rules. View this one high res to see the fine detail.

Image made with dalle3 + manual editing with photoshop

Generative drawing output from ActionScript project. Minor color adjustments done in photoshop.

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