View allAll Photos Tagged FutureTech
New Atlantis
This is a nostalgic interpretation of Starfield, which is set in 2330 AD, as a black and white landscape photograph.
In the present day, the 2020s, science is leaps and bounds ahead of what it was then, but the emphasis seems to be more on the aspect of awe and threat as an impediment to humanity. However, the design of the buildings and cities that make up Starfield are rather retro-futuristic, evoking a nostalgic and retro feeling, reminiscent of the 1950s and 1960s, now in the 2020s.
What I wanted to represent was a landscape that includes buildings, products, fashion, and landscapes that build Starfield into a "place to return to," a place to regain humanity, rather than a science that inhibits humanity.
Unofficial fanmade photos of the game "Starfield". Not approved by Bethesda.
New Atlantis
This is a nostalgic interpretation of Starfield, which is set in 2330 AD, as a black and white landscape photograph.
In the present day, the 2020s, science is leaps and bounds ahead of what it was then, but the emphasis seems to be more on the aspect of awe and threat as an impediment to humanity. However, the design of the buildings and cities that make up Starfield are rather retro-futuristic, evoking a nostalgic and retro feeling, reminiscent of the 1950s and 1960s, now in the 2020s.
What I wanted to represent was a landscape that includes buildings, products, fashion, and landscapes that build Starfield into a "place to return to," a place to regain humanity, rather than a science that inhibits humanity.
Unofficial fanmade photos of the game "Starfield". Not approved by Bethesda.
glorioustechs.com/ai-replaced-job-earn-3x-blueprint/
📝 Description: "How I used AI to escape 9-5 and earn $197,076/year - Full blueprint"
New Atlantis
This is a nostalgic interpretation of Starfield, which is set in 2330 AD, as a black and white landscape photograph.
In the present day, the 2020s, science is leaps and bounds ahead of what it was then, but the emphasis seems to be more on the aspect of awe and threat as an impediment to humanity. However, the design of the buildings and cities that make up Starfield are rather retro-futuristic, evoking a nostalgic and retro feeling, reminiscent of the 1950s and 1960s, now in the 2020s.
What I wanted to represent was a landscape that includes buildings, products, fashion, and landscapes that build Starfield into a "place to return to," a place to regain humanity, rather than a science that inhibits humanity.
Unofficial fanmade photos of the game "Starfield". Not approved by Bethesda.
Undercurrent New Atlantis 099
New Atlantis
The city of Starfield, which is set in 2330 AD, is expressed as a virtual photography from the perspective of the ‘undercurrent’ humans who live in the ‘silent beings’ structures that make up the city.
Today, the world based on mathematics and science rather than humanity, and in particular the world of the internet, is gaining a greater presence. In big data, the presence and thoughts of each individual human being are quantified and encoded as a mere ‘1’. In the future, in the 2330s, science will advance even further, and our feelings, sensations, humanity and philosophy may be treated as an aggregate of ‘1s’, a more fundamental element than they are today.
The components of Starfield's cities have an overwhelming presence, towering above the ‘1’, the human being. The theme of this group of photographs is to capture the world composed of the layers of silence of these ‘silent beings’ in each city from the perspective of the human being as ‘1’.
Unofficial fanmade photos of the game "Starfield". Not approved by Bethesda.
Black&white
Photomode photo retouching only
Undercurrent New Atlantis 039
New Atlantis
The city of Starfield, which is set in 2330 AD, is expressed as a virtual photography from the perspective of the ‘undercurrent’ humans who live in the ‘silent beings’ structures that make up the city.
Today, the world based on mathematics and science rather than humanity, and in particular the world of the internet, is gaining a greater presence. In big data, the presence and thoughts of each individual human being are quantified and encoded as a mere ‘1’. In the future, in the 2330s, science will advance even further, and our feelings, sensations, humanity and philosophy may be treated as an aggregate of ‘1s’, a more fundamental element than they are today.
The components of Starfield's cities have an overwhelming presence, towering above the ‘1’, the human being. The theme of this group of photographs is to capture the world composed of the layers of silence of these ‘silent beings’ in each city from the perspective of the human being as ‘1’.
Unofficial fanmade photos of the game "Starfield". Not approved by Bethesda.
Black&white
Photomode photo retouching only
Experience seamless connectivity and futuristic convenience with NFC Smart Rings, unlocking a world of possibilities at your fingertips. healthissanity.com/nfc-smart-rings/
New Atlantis
This is a nostalgic interpretation of Starfield, which is set in 2330 AD, as a black and white landscape photograph.
In the present day, the 2020s, science is leaps and bounds ahead of what it was then, but the emphasis seems to be more on the aspect of awe and threat as an impediment to humanity. However, the design of the buildings and cities that make up Starfield are rather retro-futuristic, evoking a nostalgic and retro feeling, reminiscent of the 1950s and 1960s, now in the 2020s.
What I wanted to represent was a landscape that includes buildings, products, fashion, and landscapes that build Starfield into a "place to return to," a place to regain humanity, rather than a science that inhibits humanity.
Unofficial fanmade photos of the game "Starfield". Not approved by Bethesda.
New Atlantis
This is a nostalgic interpretation of Starfield, which is set in 2330 AD, as a black and white landscape photograph.
In the present day, the 2020s, science is leaps and bounds ahead of what it was then, but the emphasis seems to be more on the aspect of awe and threat as an impediment to humanity. However, the design of the buildings and cities that make up Starfield are rather retro-futuristic, evoking a nostalgic and retro feeling, reminiscent of the 1950s and 1960s, now in the 2020s.
What I wanted to represent was a landscape that includes buildings, products, fashion, and landscapes that build Starfield into a "place to return to," a place to regain humanity, rather than a science that inhibits humanity.
Unofficial fanmade photos of the game "Starfield". Not approved by Bethesda.
New Atlantis
This is a nostalgic interpretation of Starfield, which is set in 2330 AD, as a black and white landscape photograph.
In the present day, the 2020s, science is leaps and bounds ahead of what it was then, but the emphasis seems to be more on the aspect of awe and threat as an impediment to humanity. However, the design of the buildings and cities that make up Starfield are rather retro-futuristic, evoking a nostalgic and retro feeling, reminiscent of the 1950s and 1960s, now in the 2020s.
What I wanted to represent was a landscape that includes buildings, products, fashion, and landscapes that build Starfield into a "place to return to," a place to regain humanity, rather than a science that inhibits humanity.
Unofficial fanmade photos of the game "Starfield". Not approved by Bethesda.
New Atlantis
This is a nostalgic interpretation of Starfield, which is set in 2330 AD, as a black and white landscape photograph.
In the present day, the 2020s, science is leaps and bounds ahead of what it was then, but the emphasis seems to be more on the aspect of awe and threat as an impediment to humanity. However, the design of the buildings and cities that make up Starfield are rather retro-futuristic, evoking a nostalgic and retro feeling, reminiscent of the 1950s and 1960s, now in the 2020s.
What I wanted to represent was a landscape that includes buildings, products, fashion, and landscapes that build Starfield into a "place to return to," a place to regain humanity, rather than a science that inhibits humanity.
Unofficial fanmade photos of the game "Starfield". Not approved by Bethesda.
New Atlantis
This is a nostalgic interpretation of Starfield, which is set in 2330 AD, as a black and white landscape photograph.
In the present day, the 2020s, science is leaps and bounds ahead of what it was then, but the emphasis seems to be more on the aspect of awe and threat as an impediment to humanity. However, the design of the buildings and cities that make up Starfield are rather retro-futuristic, evoking a nostalgic and retro feeling, reminiscent of the 1950s and 1960s, now in the 2020s.
What I wanted to represent was a landscape that includes buildings, products, fashion, and landscapes that build Starfield into a "place to return to," a place to regain humanity, rather than a science that inhibits humanity.
Unofficial fanmade photos of the game "Starfield". Not approved by Bethesda.
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Undercurrent New Atlantis 026
New Atlantis
The city of Starfield, which is set in 2330 AD, is expressed as a virtual photography from the perspective of the ‘undercurrent’ humans who live in the ‘silent beings’ structures that make up the city.
Today, the world based on mathematics and science rather than humanity, and in particular the world of the internet, is gaining a greater presence. In big data, the presence and thoughts of each individual human being are quantified and encoded as a mere ‘1’. In the future, in the 2330s, science will advance even further, and our feelings, sensations, humanity and philosophy may be treated as an aggregate of ‘1s’, a more fundamental element than they are today.
The components of Starfield's cities have an overwhelming presence, towering above the ‘1’, the human being. The theme of this group of photographs is to capture the world composed of the layers of silence of these ‘silent beings’ in each city from the perspective of the human being as ‘1’.
Unofficial fanmade photos of the game "Starfield". Not approved by Bethesda.
Black&white
Photomode photo retouching only
New Atlantis
This is a nostalgic interpretation of Starfield, which is set in 2330 AD, as a black and white landscape photograph.
In the present day, the 2020s, science is leaps and bounds ahead of what it was then, but the emphasis seems to be more on the aspect of awe and threat as an impediment to humanity. However, the design of the buildings and cities that make up Starfield are rather retro-futuristic, evoking a nostalgic and retro feeling, reminiscent of the 1950s and 1960s, now in the 2020s.
What I wanted to represent was a landscape that includes buildings, products, fashion, and landscapes that build Starfield into a "place to return to," a place to regain humanity, rather than a science that inhibits humanity.
Unofficial fanmade photos of the game "Starfield". Not approved by Bethesda.
Copic marker on paper 6.75" x 9.75" 11.18.2025. www.saatchiart.com/art/Drawing-Autonomous-Reconnaissance-...
New Atlantis
This is a nostalgic interpretation of Starfield, which is set in 2330 AD, as a black and white landscape photograph.
In the present day, the 2020s, science is leaps and bounds ahead of what it was then, but the emphasis seems to be more on the aspect of awe and threat as an impediment to humanity. However, the design of the buildings and cities that make up Starfield are rather retro-futuristic, evoking a nostalgic and retro feeling, reminiscent of the 1950s and 1960s, now in the 2020s.
What I wanted to represent was a landscape that includes buildings, products, fashion, and landscapes that build Starfield into a "place to return to," a place to regain humanity, rather than a science that inhibits humanity.
Unofficial fanmade photos of the game "Starfield". Not approved by Bethesda.
Undercurrent New Atlantis 079
New Atlantis
The city of Starfield, which is set in 2330 AD, is expressed as a virtual photography from the perspective of the ‘undercurrent’ humans who live in the ‘silent beings’ structures that make up the city.
Today, the world based on mathematics and science rather than humanity, and in particular the world of the internet, is gaining a greater presence. In big data, the presence and thoughts of each individual human being are quantified and encoded as a mere ‘1’. In the future, in the 2330s, science will advance even further, and our feelings, sensations, humanity and philosophy may be treated as an aggregate of ‘1s’, a more fundamental element than they are today.
The components of Starfield's cities have an overwhelming presence, towering above the ‘1’, the human being. The theme of this group of photographs is to capture the world composed of the layers of silence of these ‘silent beings’ in each city from the perspective of the human being as ‘1’.
Unofficial fanmade photos of the game "Starfield". Not approved by Bethesda.
Black&white
Photomode photo retouching only
thealtweb.com/jaguar-land-rover-will-supply-googles-waymo...
#Jaguar #jaguarlandrover #landrover #google #waymo #alphabet #electriccars #electricvehicles #EVs #EV #electriccar #electricvehicle #jaguarcars #jaguarlandrovercars #carnews #cars #technology #futuretech #techupdates #thealtweb
New Atlantis
This is a nostalgic interpretation of Starfield, which is set in 2330 AD, as a black and white landscape photograph.
In the present day, the 2020s, science is leaps and bounds ahead of what it was then, but the emphasis seems to be more on the aspect of awe and threat as an impediment to humanity. However, the design of the buildings and cities that make up Starfield are rather retro-futuristic, evoking a nostalgic and retro feeling, reminiscent of the 1950s and 1960s, now in the 2020s.
What I wanted to represent was a landscape that includes buildings, products, fashion, and landscapes that build Starfield into a "place to return to," a place to regain humanity, rather than a science that inhibits humanity.
Unofficial fanmade photos of the game "Starfield". Not approved by Bethesda.
New Atlantis
This is a nostalgic interpretation of Starfield, which is set in 2330 AD, as a black and white landscape photograph.
In the present day, the 2020s, science is leaps and bounds ahead of what it was then, but the emphasis seems to be more on the aspect of awe and threat as an impediment to humanity. However, the design of the buildings and cities that make up Starfield are rather retro-futuristic, evoking a nostalgic and retro feeling, reminiscent of the 1950s and 1960s, now in the 2020s.
What I wanted to represent was a landscape that includes buildings, products, fashion, and landscapes that build Starfield into a "place to return to," a place to regain humanity, rather than a science that inhibits humanity.
Unofficial fanmade photos of the game "Starfield". Not approved by Bethesda.
New Atlantis
This is a nostalgic interpretation of Starfield, which is set in 2330 AD, as a black and white landscape photograph.
In the present day, the 2020s, science is leaps and bounds ahead of what it was then, but the emphasis seems to be more on the aspect of awe and threat as an impediment to humanity. However, the design of the buildings and cities that make up Starfield are rather retro-futuristic, evoking a nostalgic and retro feeling, reminiscent of the 1950s and 1960s, now in the 2020s.
What I wanted to represent was a landscape that includes buildings, products, fashion, and landscapes that build Starfield into a "place to return to," a place to regain humanity, rather than a science that inhibits humanity.
Unofficial fanmade photos of the game "Starfield". Not approved by Bethesda.
Undercurrent New Atlantis 025
New Atlantis
The city of Starfield, which is set in 2330 AD, is expressed as a virtual photography from the perspective of the ‘undercurrent’ humans who live in the ‘silent beings’ structures that make up the city.
Today, the world based on mathematics and science rather than humanity, and in particular the world of the internet, is gaining a greater presence. In big data, the presence and thoughts of each individual human being are quantified and encoded as a mere ‘1’. In the future, in the 2330s, science will advance even further, and our feelings, sensations, humanity and philosophy may be treated as an aggregate of ‘1s’, a more fundamental element than they are today.
The components of Starfield's cities have an overwhelming presence, towering above the ‘1’, the human being. The theme of this group of photographs is to capture the world composed of the layers of silence of these ‘silent beings’ in each city from the perspective of the human being as ‘1’.
Unofficial fanmade photos of the game "Starfield". Not approved by Bethesda.
Black&white
Photomode photo retouching only
Undercurrent New Atlantis 022
New Atlantis
The city of Starfield, which is set in 2330 AD, is expressed as a virtual photography from the perspective of the ‘undercurrent’ humans who live in the ‘silent beings’ structures that make up the city.
Today, the world based on mathematics and science rather than humanity, and in particular the world of the internet, is gaining a greater presence. In big data, the presence and thoughts of each individual human being are quantified and encoded as a mere ‘1’. In the future, in the 2330s, science will advance even further, and our feelings, sensations, humanity and philosophy may be treated as an aggregate of ‘1s’, a more fundamental element than they are today.
The components of Starfield's cities have an overwhelming presence, towering above the ‘1’, the human being. The theme of this group of photographs is to capture the world composed of the layers of silence of these ‘silent beings’ in each city from the perspective of the human being as ‘1’.
Unofficial fanmade photos of the game "Starfield". Not approved by Bethesda.
Black&white
Photomode photo retouching only
Computer Vision, a field of Artificial Intelligence, teaches machines to understand images and videos like humans do. This technology powers innovations in many industries, from self-driving cars to medical diagnostics and augmented reality.
At Sunshine Digital Services, we use computer vision to build a smarter future. Learn more on our website: www.sunshinedigital.co.in.
The Global Artificial Intelligence Summit and Awards (GAISA), one of the world’s most prominent AI events, is scheduled for October 07th and 08th, 2022. Organized by the All India Council for Robotics and Automation, The GAISA event brings together some of the most sought-after experts and leaders in Artificial Intelligence. The event has gained a good reputation with the success of its past editions. The event discusses the AI innovations that happened in major sectors such as Healthcare, Agriculture, Education, Smart cities, and Transportation.
For more info visit here: futuretech.media/why-you-should-attend-the-gaisa-2022/
Undercurrent New Atlantis 012
New Atlantis
The city of Starfield, which is set in 2330 AD, is expressed as a virtual photography from the perspective of the ‘undercurrent’ humans who live in the ‘silent beings’ structures that make up the city.
Today, the world based on mathematics and science rather than humanity, and in particular the world of the internet, is gaining a greater presence. In big data, the presence and thoughts of each individual human being are quantified and encoded as a mere ‘1’. In the future, in the 2330s, science will advance even further, and our feelings, sensations, humanity and philosophy may be treated as an aggregate of ‘1s’, a more fundamental element than they are today.
The components of Starfield's cities have an overwhelming presence, towering above the ‘1’, the human being. The theme of this group of photographs is to capture the world composed of the layers of silence of these ‘silent beings’ in each city from the perspective of the human being as ‘1’.
Unofficial fanmade photos of the game "Starfield". Not approved by Bethesda.
Black&white
Photomode photo retouching only
New Atlantis
This is a nostalgic interpretation of Starfield, which is set in 2330 AD, as a black and white landscape photograph.
In the present day, the 2020s, science is leaps and bounds ahead of what it was then, but the emphasis seems to be more on the aspect of awe and threat as an impediment to humanity. However, the design of the buildings and cities that make up Starfield are rather retro-futuristic, evoking a nostalgic and retro feeling, reminiscent of the 1950s and 1960s, now in the 2020s.
What I wanted to represent was a landscape that includes buildings, products, fashion, and landscapes that build Starfield into a "place to return to," a place to regain humanity, rather than a science that inhibits humanity.
Unofficial fanmade photos of the game "Starfield". Not approved by Bethesda.
"Prompt engineering" refers to the deliberate and strategic crafting of prompts or queries to achieve specific outcomes when interacting with natural language processing (NLP) models or other artificial intelligence (AI) systems. In the context of language models like GPT-3, prompt engineering involves formulating input instructions in a way that optimally leverages the model's capabilities to generate desired responses.
The effectiveness of prompt engineering relies on understanding the underlying architecture and functionality of the NLP model being used. Different prompts can elicit diverse responses, ranging from creative writing to problem-solving or data analysis. This process is highly relevant in fine-tuning the output of language models for specific tasks, industries, or applications.
Prompt engineering is a key aspect of leveraging NLP models for practical applications, such as chatbots, content generation, code completion, translation, and more. It involves experimenting with different wording, structures, and context in prompts to guide the model toward producing the desired information or achieving a particular task.
Researchers and practitioners in the field of AI often engage in extensive experimentation to find the most effective prompts for specific use cases. They may iterate through variations of prompts, adjusting parameters and refining the input to enhance the model's performance and align it with the intended purpose.
As AI technologies continue to advance, prompt engineering plays a crucial role in unlocking the full potential of these systems, allowing developers and users to harness the power of language models for a wide range of applications with precision and customization. kawsharali.ezyro.com/
New Atlantis
This is a nostalgic interpretation of Starfield, which is set in 2330 AD, as a black and white landscape photograph.
In the present day, the 2020s, science is leaps and bounds ahead of what it was then, but the emphasis seems to be more on the aspect of awe and threat as an impediment to humanity. However, the design of the buildings and cities that make up Starfield are rather retro-futuristic, evoking a nostalgic and retro feeling, reminiscent of the 1950s and 1960s, now in the 2020s.
What I wanted to represent was a landscape that includes buildings, products, fashion, and landscapes that build Starfield into a "place to return to," a place to regain humanity, rather than a science that inhibits humanity.
Unofficial fanmade photos of the game "Starfield". Not approved by Bethesda.