View allAll Photos Tagged Curves2016
An exploration vessel made by the Tuor'arc, on a peaceful mission to explore space and search for other species, hoping they are not alone in the universe.
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Ok, so this is my SHIPtember SHIP this year. This was actually what I planned to build for SHIPtember last year, but ended up not having time to do. For a SHIP it's fairly small, as it's rather thin, but it has the required length. This year I actually had even bigger plans, but again, time ran away from me and I had to scrap my original plan and go back to this idea. I ended up pretty much speed building this over just 2 weekends, so I never took the time to post any WIPs (sorry!). As for my original planned SHIP, I intend to build it anyway, just over a longer period of time.
The massive Protoss Carriers serve as both command centers and devastating weapons of war. Heavily armored and shielded, the Carrier mounts no weaponry but instead manufactures and launches flights of robotic Interceptors at vital enemy targets. The computer-controlled Interceptors are capable of quickly tearing apart even the largest of vessels with their relentless strafing runs.
The carrier sustained minor battle damage in its travels to my local comic expo this past weekend, but I was able to rebuild it and take some pictures yesterday.
Overall, I'd say that the project was a success. It was mndbending at times in proportion to the brickbendind used to create it, but I think the resulting curves managed to capture the elegance of the Protoss war machine. This will prbably be my last build for a while as the school semester is wrapping up, but I wish all SHIPtember participants a fantastic last few days! I'm glad that I was able to join in on the fun this year :) #Curves2016
Quick Facts:
Health: 250
Shield: 150
Max Interceptors: 8
Length: 100 studs
Build time: 6 days
Also here's the peak at how I did the curve, I think Pete did it the same way.
Was pretty much gone all weekend and didn't have much time to work on the SHIP.
Basically went off and built more curve panels.
Need to borrow some 1x2 plate (who knew this would be so stupid brick intensive?)
And build a new frame from scratch.
Time is short, and I'm pretty screwed, need a clutch play of the game to get this done.
#SHARKtember
Another year down and another mass set of builds and a look back and have a combination of delightfulness (I built THAT?), disappointments (so few?), and utter joys (Remember that collab?).
This year was a weird one, but every year seems like that?
It started off incredibly strong, leading up to Brickworld - so many collabs and my most ambitious collab of all - BattleSHIP -
I gotta take a the time to properly thank these insane gentlemen for not just accepting, but taking up the BattleSHIP challenge with gusto:
Adam M, Bart L, Tim C, Daniel C, Benny B, Alec D, Nick J, Caleb W, Tim S and Evan B (you didn't build a SHIP, but you built a lot of board and kept me sane).
Also huge shoutouts to the Cooks, Arisa and Kevin/Alison last minute brick that we left in Toronto - without all you wonderful people this crazy dream would have never have happened.
It was logistically one of my most difficult endeavors and it turned out fantastic- I'm so glad I was able to share it with such a wonderful cast and crew ....
But yes, so many great things happened this year, our continued Borderlands pewing sessions, which transitioned in to Overwatch - and the resulting Borderlands Collab - definitely one of the funest collabs, it was great to be able to build out the Hyperion force with Evan B - most of it in secret from the rest of GamerLUG.
And then the great Overwatch Building Race of 2016 - which kinda spontaneously happened - to build out characters before others did - twice! Shoutouts to Tim S and Nick J on pushing my character building to whole new levels, you guys are the best (Why did we not take a picture of them all together?!?!)
And lets not forget the other collabs:
Es Car Go, Mini Putt, District 9 (where were the pics Josiah?!), Tech West, Fallout Shelter, the epic day before Information Super Highway -if not the colalb itself, getting to spend the few days with Papa Carter and his thoughts on everything was refreshing and super useful (now that knowledge is mine muahhaahah). and the accidental BlackTron drive in. Not to mention all the dulpo action from Brickman Graeme
Oh boy.
Funs.
But the year was all about people - which I'm always so delighted to be able to spend time with, both in person, online, playing games, and collaborating. And while I didn't have any outstanding solo builds this year, I was really happy to have played small parts in many other people's dreams :)
... man ... 6 months to Chicago.
Time to start locking down those collabs - so who's doing what? hit me up!
Hope everyone had a great year, and here's to the new one!