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Magazine Design, Brand Identity, Brand Collateral Brochure, Web Design
MAP Magazine’s readers are affluent, sophisticated consumers with a passion for music, the arts, fashion, cuisine and everything that is design. They also enjoy the finer things in life. MAP is the ideal platform to promote your business and reach your target audience.
MAP magazine differentiates itself with an innovative, unique graphic design and a flair for the artistic. MAP is a refreshing new publication with the perfect blend of art, music, design and luxury; brought together in a cool and classy way.
Logo, Brand, Identity, Editorial, Print, Layout, Miami
motorchase.com/wp-content/uploads/2016/06/Acura-EV-Concep...
Last March, we brought you a report from Autocar stating Honda was considering a rear-wheel drive Type R version of the NSX in order to compete at the International Pikes Peak Hill Climb. But the company has dismissed all hopes concerning such an amazing car. What makes a lot of sense, but is...
motorchase.com/en/2016/06/acura-dismisses-rear-wheel-driv...
With each and every post, we strive here at Creative Tempest to bring you only the best artists from around the world. This post comes to you from the great American state of New York, with our artist being none other than internationally known Creative Director, Gui Borchert. Chances are, if you’ve picked up a magazine in the passed few years, you’ve seen some of his ads for big names such as Coke, Dell, Nike and Puma. Gui has an incredible credentials list that includes speaking in conferences around the world, judging international competitions, having his work showcased at art galleries in places like Brazil and New York City, being internationally published in books and magazines, and winning a ton of awards just to top it all off. We’re happy to post such talent and vision here on Creative Tempest and hope you will share the same appreciation for great artwork that we do. Find out more info at www.creativetempest.com
Flash Backward: 30 Years of Making Games
Chris Crawford
Seth Killian | Designer, Radiant Entertainment
Tim Schafer | President and CEO, Double Fine Productions
Dave Jones | Creative Director, Reagent Games
Lori Cole | Designer, Transolar Games
Raph Koster | Designer, Independent
Phil Harrison | Founder, Alloy Platform Industries
Luke Muscat | Creative Director, Prettygreat
Chelsea Howe | Creative Director, Electronic Arts
Ken Lobb | Partner Creative Director, Microsoft Studios
Graeme Devine | Chief Game Wizard, Magic Leap, Inc.
Palmer Luckey | Founder, OculusVR, Inc.
Location: GDC Ballroom, West Hall
Date: Wednesday, March 16
Time: 9:30am - 10:30am
Flash Backward: 30 Years of Making Games
Chris Crawford
Seth Killian | Designer, Radiant Entertainment
Tim Schafer | President and CEO, Double Fine Productions
Dave Jones | Creative Director, Reagent Games
Lori Cole | Designer, Transolar Games
Raph Koster | Designer, Independent
Phil Harrison | Founder, Alloy Platform Industries
Luke Muscat | Creative Director, Prettygreat
Chelsea Howe | Creative Director, Electronic Arts
Ken Lobb | Partner Creative Director, Microsoft Studios
Graeme Devine | Chief Game Wizard, Magic Leap, Inc.
Palmer Luckey | Founder, OculusVR, Inc.
Location: GDC Ballroom, West Hall
Date: Wednesday, March 16
Time: 9:30am - 10:30am
CLIENT: Audi
FIRM: FUSE Communication
TITLE: Audi Screen Savers 2008-2009CREATIVE DIRECTION: Trevor Anulewicz
ART DIRECTION/DESIGN: Trevor Anulewicz, Matt Van Der Maas, Brian Kotulis, Alec Peterhans
WRITING: Nick Swallow, Yasmin MoorePROGRAMMING: Michael Hojna, Katie Arnott
ACCOUNT: Scott Bzdok, Jackie Borawski, Kristen Conte
client; Rita Ora finish; antique gold custom paint finish
Rebel Chain stand
Using chain sourced from only one country in the world, Rebel ship chain into the UK by the tonne. Only chain manufactured in a particular process will fulfil our requirement. We apply our technical engineering knowledge and using a specialised welding process, we are able to obtain flexibility under strain and tension, without fracture or fatigue. The Rebel Chain is also available as a single helix design with the chain twisted around a solid stainless steel pole for boom users.
Flash Backward: 30 Years of Making Games
Chris Crawford
Seth Killian | Designer, Radiant Entertainment
Tim Schafer | President and CEO, Double Fine Productions
Dave Jones | Creative Director, Reagent Games
Lori Cole | Designer, Transolar Games
Raph Koster | Designer, Independent
Phil Harrison | Founder, Alloy Platform Industries
Luke Muscat | Creative Director, Prettygreat
Chelsea Howe | Creative Director, Electronic Arts
Ken Lobb | Partner Creative Director, Microsoft Studios
Graeme Devine | Chief Game Wizard, Magic Leap, Inc.
Palmer Luckey | Founder, OculusVR, Inc.
Location: GDC Ballroom, West Hall
Date: Wednesday, March 16
Time: 9:30am - 10:30am
Flash Backward: 30 Years of Making Games
Chris Crawford
Seth Killian | Designer, Radiant Entertainment
Tim Schafer | President and CEO, Double Fine Productions
Dave Jones | Creative Director, Reagent Games
Lori Cole | Designer, Transolar Games
Raph Koster | Designer, Independent
Phil Harrison | Founder, Alloy Platform Industries
Luke Muscat | Creative Director, Prettygreat
Chelsea Howe | Creative Director, Electronic Arts
Ken Lobb | Partner Creative Director, Microsoft Studios
Graeme Devine | Chief Game Wizard, Magic Leap, Inc.
Palmer Luckey | Founder, OculusVR, Inc.
Location: GDC Ballroom, West Hall
Date: Wednesday, March 16
Time: 9:30am - 10:30am
Flash Backward: 30 Years of Making Games
Chris Crawford
Seth Killian | Designer, Radiant Entertainment
Tim Schafer | President and CEO, Double Fine Productions
Dave Jones | Creative Director, Reagent Games
Lori Cole | Designer, Transolar Games
Raph Koster | Designer, Independent
Phil Harrison | Founder, Alloy Platform Industries
Luke Muscat | Creative Director, Prettygreat
Chelsea Howe | Creative Director, Electronic Arts
Ken Lobb | Partner Creative Director, Microsoft Studios
Graeme Devine | Chief Game Wizard, Magic Leap, Inc.
Palmer Luckey | Founder, OculusVR, Inc.
Location: GDC Ballroom, West Hall
Date: Wednesday, March 16
Time: 9:30am - 10:30am
Flash Backward: 30 Years of Making Games
Chris Crawford
Seth Killian | Designer, Radiant Entertainment
Tim Schafer | President and CEO, Double Fine Productions
Dave Jones | Creative Director, Reagent Games
Lori Cole | Designer, Transolar Games
Raph Koster | Designer, Independent
Phil Harrison | Founder, Alloy Platform Industries
Luke Muscat | Creative Director, Prettygreat
Chelsea Howe | Creative Director, Electronic Arts
Ken Lobb | Partner Creative Director, Microsoft Studios
Graeme Devine | Chief Game Wizard, Magic Leap, Inc.
Palmer Luckey | Founder, OculusVR, Inc.
Location: GDC Ballroom, West Hall
Date: Wednesday, March 16
Time: 9:30am - 10:30am
Flash Backward: 30 Years of Making Games
Chris Crawford
Seth Killian | Designer, Radiant Entertainment
Tim Schafer | President and CEO, Double Fine Productions
Dave Jones | Creative Director, Reagent Games
Lori Cole | Designer, Transolar Games
Raph Koster | Designer, Independent
Phil Harrison | Founder, Alloy Platform Industries
Luke Muscat | Creative Director, Prettygreat
Chelsea Howe | Creative Director, Electronic Arts
Ken Lobb | Partner Creative Director, Microsoft Studios
Graeme Devine | Chief Game Wizard, Magic Leap, Inc.
Palmer Luckey | Founder, OculusVR, Inc.
Location: GDC Ballroom, West Hall
Date: Wednesday, March 16
Time: 9:30am - 10:30am
Flash Backward: 30 Years of Making Games
Chris Crawford
Seth Killian | Designer, Radiant Entertainment
Tim Schafer | President and CEO, Double Fine Productions
Dave Jones | Creative Director, Reagent Games
Lori Cole | Designer, Transolar Games
Raph Koster | Designer, Independent
Phil Harrison | Founder, Alloy Platform Industries
Luke Muscat | Creative Director, Prettygreat
Chelsea Howe | Creative Director, Electronic Arts
Ken Lobb | Partner Creative Director, Microsoft Studios
Graeme Devine | Chief Game Wizard, Magic Leap, Inc.
Palmer Luckey | Founder, OculusVR, Inc.
Location: GDC Ballroom, West Hall
Date: Wednesday, March 16
Time: 9:30am - 10:30am
Magazine Design, Brand Identity, Brand Collateral Brochure, Web Design
MAP Magazine’s readers are affluent, sophisticated consumers with a passion for music, the arts, fashion, cuisine and everything that is design. They also enjoy the finer things in life. MAP is the ideal platform to promote your business and reach your target audience.
MAP magazine differentiates itself with an innovative, unique graphic design and a flair for the artistic. MAP is a refreshing new publication with the perfect blend of art, music, design and luxury; brought together in a cool and classy way.
Logo, Brand, Identity, Editorial, Print, Layout, Miami
Mariner's compass designed on chubby size(3.5x2.5) custom business cards. This special business card will help you navigate your career/business path or decision successfully! Easy to change the wordings, font, color and size of the text when you personalize the card.
Visit my gallery today to see more of my custom business cards.
Flash Backward: 30 Years of Making Games
Chris Crawford
Seth Killian | Designer, Radiant Entertainment
Tim Schafer | President and CEO, Double Fine Productions
Dave Jones | Creative Director, Reagent Games
Lori Cole | Designer, Transolar Games
Raph Koster | Designer, Independent
Phil Harrison | Founder, Alloy Platform Industries
Luke Muscat | Creative Director, Prettygreat
Chelsea Howe | Creative Director, Electronic Arts
Ken Lobb | Partner Creative Director, Microsoft Studios
Graeme Devine | Chief Game Wizard, Magic Leap, Inc.
Palmer Luckey | Founder, OculusVR, Inc.
Location: GDC Ballroom, West Hall
Date: Wednesday, March 16
Time: 9:30am - 10:30am
Flash Backward: 30 Years of Making Games
Chris Crawford
Seth Killian | Designer, Radiant Entertainment
Tim Schafer | President and CEO, Double Fine Productions
Dave Jones | Creative Director, Reagent Games
Lori Cole | Designer, Transolar Games
Raph Koster | Designer, Independent
Phil Harrison | Founder, Alloy Platform Industries
Luke Muscat | Creative Director, Prettygreat
Chelsea Howe | Creative Director, Electronic Arts
Ken Lobb | Partner Creative Director, Microsoft Studios
Graeme Devine | Chief Game Wizard, Magic Leap, Inc.
Palmer Luckey | Founder, OculusVR, Inc.
Location: GDC Ballroom, West Hall
Date: Wednesday, March 16
Time: 9:30am - 10:30am
I was happy to listen the wonderful classical music concert TERREMOTO, which was held at the Tyniec Abbey in Krakow. There were about 15 musicians in the orchestra. Depending on the composition, the set of musicians on stage sometimes changed. There were also four singers with beautiful operatic voices! The harpsichord set the general tone and atmosphere of the concert. I was personally impressed by the drums! They had a very deep and voluminous sound! And there were many trumpets and different flutes that sounded very different and very incredible!
Mario Sallazzo conductor harpsichord
Jakub Kulawik Creative director
Ana Liz Ojeda concertmaster
I uploaded more photos and videos from the concert to my Google Drive. If you want, you can watch them at the link: drive.google.com/drive/folders/1RijPt3Oz3yiAjjJLzb-7y72oy...
Flash Backward: 30 Years of Making Games
Chris Crawford
Seth Killian | Designer, Radiant Entertainment
Tim Schafer | President and CEO, Double Fine Productions
Dave Jones | Creative Director, Reagent Games
Lori Cole | Designer, Transolar Games
Raph Koster | Designer, Independent
Phil Harrison | Founder, Alloy Platform Industries
Luke Muscat | Creative Director, Prettygreat
Chelsea Howe | Creative Director, Electronic Arts
Ken Lobb | Partner Creative Director, Microsoft Studios
Graeme Devine | Chief Game Wizard, Magic Leap, Inc.
Palmer Luckey | Founder, OculusVR, Inc.
Location: GDC Ballroom, West Hall
Date: Wednesday, March 16
Time: 9:30am - 10:30am
Flash Backward: 30 Years of Making Games
Chris Crawford
Seth Killian | Designer, Radiant Entertainment
Tim Schafer | President and CEO, Double Fine Productions
Dave Jones | Creative Director, Reagent Games
Lori Cole | Designer, Transolar Games
Raph Koster | Designer, Independent
Phil Harrison | Founder, Alloy Platform Industries
Luke Muscat | Creative Director, Prettygreat
Chelsea Howe | Creative Director, Electronic Arts
Ken Lobb | Partner Creative Director, Microsoft Studios
Graeme Devine | Chief Game Wizard, Magic Leap, Inc.
Palmer Luckey | Founder, OculusVR, Inc.
Location: GDC Ballroom, West Hall
Date: Wednesday, March 16
Time: 9:30am - 10:30am
Flash Backward: 30 Years of Making Games
Chris Crawford
Seth Killian | Designer, Radiant Entertainment
Tim Schafer | President and CEO, Double Fine Productions
Dave Jones | Creative Director, Reagent Games
Lori Cole | Designer, Transolar Games
Raph Koster | Designer, Independent
Phil Harrison | Founder, Alloy Platform Industries
Luke Muscat | Creative Director, Prettygreat
Chelsea Howe | Creative Director, Electronic Arts
Ken Lobb | Partner Creative Director, Microsoft Studios
Graeme Devine | Chief Game Wizard, Magic Leap, Inc.
Palmer Luckey | Founder, OculusVR, Inc.
Location: GDC Ballroom, West Hall
Date: Wednesday, March 16
Time: 9:30am - 10:30am
Flash Backward: 30 Years of Making Games
Chris Crawford
Seth Killian | Designer, Radiant Entertainment
Tim Schafer | President and CEO, Double Fine Productions
Dave Jones | Creative Director, Reagent Games
Lori Cole | Designer, Transolar Games
Raph Koster | Designer, Independent
Phil Harrison | Founder, Alloy Platform Industries
Luke Muscat | Creative Director, Prettygreat
Chelsea Howe | Creative Director, Electronic Arts
Ken Lobb | Partner Creative Director, Microsoft Studios
Graeme Devine | Chief Game Wizard, Magic Leap, Inc.
Palmer Luckey | Founder, OculusVR, Inc.
Location: GDC Ballroom, West Hall
Date: Wednesday, March 16
Time: 9:30am - 10:30am
Flash Backward: 30 Years of Making Games
Chris Crawford
Seth Killian | Designer, Radiant Entertainment
Tim Schafer | President and CEO, Double Fine Productions
Dave Jones | Creative Director, Reagent Games
Lori Cole | Designer, Transolar Games
Raph Koster | Designer, Independent
Phil Harrison | Founder, Alloy Platform Industries
Luke Muscat | Creative Director, Prettygreat
Chelsea Howe | Creative Director, Electronic Arts
Ken Lobb | Partner Creative Director, Microsoft Studios
Graeme Devine | Chief Game Wizard, Magic Leap, Inc.
Palmer Luckey | Founder, OculusVR, Inc.
Location: GDC Ballroom, West Hall
Date: Wednesday, March 16
Time: 9:30am - 10:30am
Flash Backward: 30 Years of Making Games
Chris Crawford
Seth Killian | Designer, Radiant Entertainment
Tim Schafer | President and CEO, Double Fine Productions
Dave Jones | Creative Director, Reagent Games
Lori Cole | Designer, Transolar Games
Raph Koster | Designer, Independent
Phil Harrison | Founder, Alloy Platform Industries
Luke Muscat | Creative Director, Prettygreat
Chelsea Howe | Creative Director, Electronic Arts
Ken Lobb | Partner Creative Director, Microsoft Studios
Graeme Devine | Chief Game Wizard, Magic Leap, Inc.
Palmer Luckey | Founder, OculusVR, Inc.
Location: GDC Ballroom, West Hall
Date: Wednesday, March 16
Time: 9:30am - 10:30am
With each and every post, we strive here at Creative Tempest to bring you only the best artists from around the world. This post comes to you from the great American state of New York, with our artist being none other than internationally known Creative Director, Gui Borchert. Chances are, if you’ve picked up a magazine in the passed few years, you’ve seen some of his ads for big names such as Coke, Dell, Nike and Puma. Gui has an incredible credentials list that includes speaking in conferences around the world, judging international competitions, having his work showcased at art galleries in places like Brazil and New York City, being internationally published in books and magazines, and winning a ton of awards just to top it all off. We’re happy to post such talent and vision here on Creative Tempest and hope you will share the same appreciation for great artwork that we do. Find out more info at www.creativetempest.com
Flash Backward: 30 Years of Making Games
Chris Crawford
Seth Killian | Designer, Radiant Entertainment
Tim Schafer | President and CEO, Double Fine Productions
Dave Jones | Creative Director, Reagent Games
Lori Cole | Designer, Transolar Games
Raph Koster | Designer, Independent
Phil Harrison | Founder, Alloy Platform Industries
Luke Muscat | Creative Director, Prettygreat
Chelsea Howe | Creative Director, Electronic Arts
Ken Lobb | Partner Creative Director, Microsoft Studios
Graeme Devine | Chief Game Wizard, Magic Leap, Inc.
Palmer Luckey | Founder, OculusVR, Inc.
Location: GDC Ballroom, West Hall
Date: Wednesday, March 16
Time: 9:30am - 10:30am