Mapping
A project working with schoolchildren from Hyperion Lyceum, Amsterdam, on understanding the internet.
For the final presentation, the kids created four games about networks: Wifi (a race for two people based on cracking passwords), Undersea Cables (another race through a network disrupted by spies and sharks), Satellites (using sign language to "bounce" a signal round a building), and CCTV Cameras (sneaking around the area avoiding both real and hand-built cameras).
The project was run by the Waag Society, as part of Eclectis.
Mapping
A project working with schoolchildren from Hyperion Lyceum, Amsterdam, on understanding the internet.
For the final presentation, the kids created four games about networks: Wifi (a race for two people based on cracking passwords), Undersea Cables (another race through a network disrupted by spies and sharks), Satellites (using sign language to "bounce" a signal round a building), and CCTV Cameras (sneaking around the area avoiding both real and hand-built cameras).
The project was run by the Waag Society, as part of Eclectis.