Steven Kay
stevefaeembra
sierpinski4
Sierpinski fractal fun in Blender (I used Python-flavoured p5.js to create the heightmap).
Elevation function is z=((x|y)%64)*4, for x and y in range 0 to 512. The pipe operator is Python bitwise-OR.
Shader is a 50/50 mix of Diffuse and Ambient Occlusion.
1,246
views
3
faves
1
comment
Uploaded on July 17, 2019
sierpinski4
Sierpinski fractal fun in Blender (I used Python-flavoured p5.js to create the heightmap).
Elevation function is z=((x|y)%64)*4, for x and y in range 0 to 512. The pipe operator is Python bitwise-OR.
Shader is a 50/50 mix of Diffuse and Ambient Occlusion.
1,246
views
3
faves
1
comment
Uploaded on July 17, 2019