PICASO QVGA/VGA/WVGA Graphics Controller
The μVGA-III module is a compact and cost effective standalone VGA graphics engine powered by the PICASO graphics processor. It can provide a QVGA/VGA/WVGA graphics solution to any embedded project with its powerful graphics, text, image and animation capabilities, along with countless more features built inside the module.
Depending on the programming environment selected when using 4D Systems’ Workshop 4 IDE Software, the user can choose to program the μVGA-III module as a stand-alone device, or as a slave device to an external host controller.
When the μVGA-III is used as a stand-alone device, it allows the user to take complete control of all available resources on that hardware platform such as the Serial Ports, uSD memory card, I/O pins, etc. This eliminates the need for an external host controller/processor to drive the μVGA-III module via serial commands. It provides the user complete control over the hardware module allowing them to quickly develop practical applications.
When the μVGA-III is used as a serial slave device to an external host controller, the host sends specific commands over its serial UART to the μVGA-III to produce the desired user displays.
The μVGA-III features a remote VGA connector, which is able to be disconnected from the PCB. The remote VGA connector enables flexible mounting and connection options when using the μVGA-III.
A 30 way header is provided on the rear of the PCB, which is left unpopulated from the factory, however the header is provided with the module. This can be soldered by the user if required, to gain additional IO and comms if required. Wires can also be soldered directly to the PCB if desired.
PICASO QVGA/VGA/WVGA Graphics Controller
The μVGA-III module is a compact and cost effective standalone VGA graphics engine powered by the PICASO graphics processor. It can provide a QVGA/VGA/WVGA graphics solution to any embedded project with its powerful graphics, text, image and animation capabilities, along with countless more features built inside the module.
Depending on the programming environment selected when using 4D Systems’ Workshop 4 IDE Software, the user can choose to program the μVGA-III module as a stand-alone device, or as a slave device to an external host controller.
When the μVGA-III is used as a stand-alone device, it allows the user to take complete control of all available resources on that hardware platform such as the Serial Ports, uSD memory card, I/O pins, etc. This eliminates the need for an external host controller/processor to drive the μVGA-III module via serial commands. It provides the user complete control over the hardware module allowing them to quickly develop practical applications.
When the μVGA-III is used as a serial slave device to an external host controller, the host sends specific commands over its serial UART to the μVGA-III to produce the desired user displays.
The μVGA-III features a remote VGA connector, which is able to be disconnected from the PCB. The remote VGA connector enables flexible mounting and connection options when using the μVGA-III.
A 30 way header is provided on the rear of the PCB, which is left unpopulated from the factory, however the header is provided with the module. This can be soldered by the user if required, to gain additional IO and comms if required. Wires can also be soldered directly to the PCB if desired.