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Programming

Paper, pencil and wooden letters. These can be tools for computer programming. I wanted to think through a couple of algorithms for a program that would put words into an alphabetically ordered list, so I went back to the ideas that I'd been using to figure out levels for Light-Bot, and put tokens on graph paper, and wrote down the instructions, step-by-step.

 

I have spaces on the large grid paper for recording loop index numbers, and I move tiles around to simulate the reading and storing of string variables.

 

I didn't set out to solve this exercise the same way I did Light-Bot levels, but when I realized what I was doing, I found the wooden disc that I had once used to set lightbot's location and orientation, and included it.

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Uploaded on April 13, 2013
Taken on March 19, 2013