DIA009: Figure 2.6b
This modal in the Two Dots game creates follow-through by overshooting its destination, overshooting just slightly off-screen. The counting up animation also starts before the entrance animation completes, creating some overlapping action as well. You can see it in action in this video: vimeo.com/162712104.
Designing Interface Animation: Meaningful Motion for User Experience, Head, Val, 2016. New York: Rosenfeld Media rosenfeldmedia.com/books/designing-interface-animation
DIA009: Figure 2.6b
This modal in the Two Dots game creates follow-through by overshooting its destination, overshooting just slightly off-screen. The counting up animation also starts before the entrance animation completes, creating some overlapping action as well. You can see it in action in this video: vimeo.com/162712104.
Designing Interface Animation: Meaningful Motion for User Experience, Head, Val, 2016. New York: Rosenfeld Media rosenfeldmedia.com/books/designing-interface-animation