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Rule 110, again

This is three runs of Wolfram's "Rule 110" cellular automaton. Each run is assigned to a color channel - R, G, and B. Each color began with two pixels turned "on": one in the upper middle, and one that they all shared in the upper right. The sum of all the channels maxes out at 255, so pixels with more colors turned on have a lower intensity. This helps the interference patterns become more apparent. I really like how the encounters propagate backwards when a color hits the uniform white section.

 

Code is here, I put it in a file called GOL.py and typed: python GOL.py > p.ppm && convert p.ppm p.png

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Uploaded on September 5, 2011