OlleMoquist
A moment of rest
After a long bout, dealing with the piglin hordes, the hero of legends descend his big beaked friend for a moment of rest. Though one shall be careful when lowering their guard as strange creatures may lurk, hidden in the shadows.
For my physical entry in Cheesy Studios' contest I didn't have quite the number of pieces in the right colors, so I had to get creative. I chose to build it in the style of Minecraft: legends as it has a looser style (the big stone golems can be found off-grid buried in the ground) and to build the environment in a gradient radiating out from the fire, changing the natural hues of the forest. I used a yellow color only available with duplo to get the right vibrance. For the composition I took some inspiration from the artwork of Hyper Light Drifter. Something about the player character resting against some huge statue is just really appealing to me. Lastly I tried a new technique when photographing the module, painting in the lighting using a projector to get the right mood. The last picture shows the ground in a more natural light.
A moment of rest
After a long bout, dealing with the piglin hordes, the hero of legends descend his big beaked friend for a moment of rest. Though one shall be careful when lowering their guard as strange creatures may lurk, hidden in the shadows.
For my physical entry in Cheesy Studios' contest I didn't have quite the number of pieces in the right colors, so I had to get creative. I chose to build it in the style of Minecraft: legends as it has a looser style (the big stone golems can be found off-grid buried in the ground) and to build the environment in a gradient radiating out from the fire, changing the natural hues of the forest. I used a yellow color only available with duplo to get the right vibrance. For the composition I took some inspiration from the artwork of Hyper Light Drifter. Something about the player character resting against some huge statue is just really appealing to me. Lastly I tried a new technique when photographing the module, painting in the lighting using a projector to get the right mood. The last picture shows the ground in a more natural light.