#1ReasonToBe Brenda Romero | Program Director/Game Developer, UC Santa Cruz/Romero Games Leigh Alexander | Editor at Large, Gamasutra Constance Steinkuehler | Professor, Universty of Madison Wisconsin Elizabeth LaPensee | Game Designer, Odaminowin
"#1ReasonToBe
Brenda Romero | Program Director/Game Developer, UC Santa Cruz/Romero Games
Leigh Alexander | Editor at Large, Gamasutra
Constance Steinkuehler | Professor, Universty of Madison Wisconsin
Elizabeth LaPensee | Game Designer, Odaminowin Studio
Adriel Wallick | Programmer, MsMinotaur
Sela Davis | Software Engineer, Microsoft
Katherine Cross | Magnet Presidential Fellow, CUNY Graduate Center
Amy Hennig | Sr. Creative Director, Electronic Arts / Visceral Games
Location: Room 135, North Hall
Date: Thursday, March 5
Time: 5:30pm - 6:30pm"
#1ReasonToBe Brenda Romero | Program Director/Game Developer, UC Santa Cruz/Romero Games Leigh Alexander | Editor at Large, Gamasutra Constance Steinkuehler | Professor, Universty of Madison Wisconsin Elizabeth LaPensee | Game Designer, Odaminowin
"#1ReasonToBe
Brenda Romero | Program Director/Game Developer, UC Santa Cruz/Romero Games
Leigh Alexander | Editor at Large, Gamasutra
Constance Steinkuehler | Professor, Universty of Madison Wisconsin
Elizabeth LaPensee | Game Designer, Odaminowin Studio
Adriel Wallick | Programmer, MsMinotaur
Sela Davis | Software Engineer, Microsoft
Katherine Cross | Magnet Presidential Fellow, CUNY Graduate Center
Amy Hennig | Sr. Creative Director, Electronic Arts / Visceral Games
Location: Room 135, North Hall
Date: Thursday, March 5
Time: 5:30pm - 6:30pm"