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"SPARK"

Alien: Isolation - downsampled from 32MP, maxed settings, custom SweetFX/InjFX shaders, XML tweaks for IQ, AR & resolution control, Duncan Harris' CE table for post processing effects, camera, and manual DOF tweaks; K-putt's CE table for no HUD; Hattiwatt1's camera and post processing tools.

 

Banding is less evil in the original. The original downsampled shot lies somewhere in between.

 

I used a close to 90 degree tilt in the game and tilted it back in post to get a vertical flare going. Capturing the spark at the right time was fun.

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Uploaded on November 9, 2014