polyneutron
Jaguar XJ220
Tested this thing out today. The photo mode is quite an improvement, but camera inertion (and other minor stuff, too) really gives me a headache when trying to fine-tune here and there. I'd say that Forza's solution still pretty much owns pCars2's in terms of careful & accurate camera positioning, which is much more important at times than image filters and Saturation sliders. Just sayin'.
===Project C.A.R.S. 2, PC
4k (downsampling), in-game Photo mode===
-No Photoshop or any other post-process editing, just in-game tools & filters;
-No ReShade and stuff, because why even bother when the game has lots of post-proc sliders to practice with;
-I also forgot to re-set MSI Afterburner's screencap feature to grab a lossless .png shot, and took a standard .jpg instead. But hey, it adds a bit to the atmosphere (according to filter I chose there, I think) :D
***Thanks for the visit! Feel free to comment and check my other works. Have a good day!***
Jaguar XJ220
Tested this thing out today. The photo mode is quite an improvement, but camera inertion (and other minor stuff, too) really gives me a headache when trying to fine-tune here and there. I'd say that Forza's solution still pretty much owns pCars2's in terms of careful & accurate camera positioning, which is much more important at times than image filters and Saturation sliders. Just sayin'.
===Project C.A.R.S. 2, PC
4k (downsampling), in-game Photo mode===
-No Photoshop or any other post-process editing, just in-game tools & filters;
-No ReShade and stuff, because why even bother when the game has lots of post-proc sliders to practice with;
-I also forgot to re-set MSI Afterburner's screencap feature to grab a lossless .png shot, and took a standard .jpg instead. But hey, it adds a bit to the atmosphere (according to filter I chose there, I think) :D
***Thanks for the visit! Feel free to comment and check my other works. Have a good day!***