Simple 3D Model - 1st Attempt (April 2016 #7)
So, while not getting anywhere with Blender (and waiting for a particularly disappointing render to complete) I started messing around in QGIS with the base data and hillshading again.
This uses QGIS2THREEJS to output the following:
* Base DEM is SMRT 1arc Data from NASA styled using the nrwc colour ramp from the colour ramp plug-in.
4 different hill shades - blended in different ways:
#1: basic hillshade from Relief Visualisation Toolbox (RVT)
#2: strong 'open positive' (?) output from RVT (not sure what this is really...)
#3: my custom hillshading of the scene done in Blender (I haven't uploaded this separately yet - just a subtle difference to the ones RVT, SAGA, GDAL, GRASS or QGIS do)
#4: MapSurfer ASTER GDEM-SRTM Hillshade (using the QuickMapServices plugin - thanks Steven!!)
Think this adds a lot of depth and tone and contrast and looks pretty good.
Also uses OS Opendata for lakes, roads and rivered overlays. To me these look a bit like they've been painted in at the end when the person doing the really detailed stuff got bored.
I know its only a variation on a theme, but I like the end result. I intend to use the 'texture' this creates in my Blender model to see what happens...
For the purest, the only thing done outside QGIS/QGIS2THREEJS was cropping the image.
Simple 3D Model - 1st Attempt (April 2016 #7)
So, while not getting anywhere with Blender (and waiting for a particularly disappointing render to complete) I started messing around in QGIS with the base data and hillshading again.
This uses QGIS2THREEJS to output the following:
* Base DEM is SMRT 1arc Data from NASA styled using the nrwc colour ramp from the colour ramp plug-in.
4 different hill shades - blended in different ways:
#1: basic hillshade from Relief Visualisation Toolbox (RVT)
#2: strong 'open positive' (?) output from RVT (not sure what this is really...)
#3: my custom hillshading of the scene done in Blender (I haven't uploaded this separately yet - just a subtle difference to the ones RVT, SAGA, GDAL, GRASS or QGIS do)
#4: MapSurfer ASTER GDEM-SRTM Hillshade (using the QuickMapServices plugin - thanks Steven!!)
Think this adds a lot of depth and tone and contrast and looks pretty good.
Also uses OS Opendata for lakes, roads and rivered overlays. To me these look a bit like they've been painted in at the end when the person doing the really detailed stuff got bored.
I know its only a variation on a theme, but I like the end result. I intend to use the 'texture' this creates in my Blender model to see what happens...
For the purest, the only thing done outside QGIS/QGIS2THREEJS was cropping the image.