Light-Toned Outcrops in Noctis Labyrinthus
Rendered using Autodesk Maya and Adobe Photoshop. HiRISE data processed using HiView and gdal.
Data:
NASA/JPL/University of Arizona/USGS
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Uploaded on January 5, 2017
Light-Toned Outcrops in Noctis Labyrinthus
Rendered using Autodesk Maya and Adobe Photoshop. HiRISE data processed using HiView and gdal.
Data:
NASA/JPL/University of Arizona/USGS
2,738
views
2
faves
0
comments
Uploaded on January 5, 2017