Malcolm Craig
Conpulsion 2013: Mobile Frame Zero Demo Tables
Last year the scenery that Joe and I made for Conpulsion was somewhat lacklustre. This year we decided to step up our game. The result was six games run across the weekend and lots of interested people. Result.
This was the table that Joe built the scenery for. A terrifically impressive desert island archipelago, complete with Easter Island-style stone heads, a surfaced submarine, and tiny waterfall!
Conpulsion 2013: Mobile Frame Zero Demo Tables
Last year the scenery that Joe and I made for Conpulsion was somewhat lacklustre. This year we decided to step up our game. The result was six games run across the weekend and lots of interested people. Result.
This was the table that Joe built the scenery for. A terrifically impressive desert island archipelago, complete with Easter Island-style stone heads, a surfaced submarine, and tiny waterfall!