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The Tower of Salamackia (LCC Salamackia’s Story Part 1)

(This is also my entry for the Miscellaneous category in CCCX)

 

Deep in the heart of the Great Galapona Desert of Loreos, far from any trade routes or other touches of civilisation, stands a tower. This great pinnacle of sandstone, so out of place in the empty desert sands, is usually dismissed as a mirage by those who happen to stumble upon it. The local Bedouin people know of it, but also know not to mention it, because its occupier is a man who values his secrecy. He is also a man not to be crossed.

 

The occupier is a wizard who goes by the name of Salamackia. It is unusual for a wizard to be living in Loreos, because magic is not only outlawed, but so detested that its adherents do not usually live very long. However, Salamackia has two traits which keep him alive. The first is that he is deniable. Few know who he is and those that do cannot find him. The second is that he is proficient in his use of magic and knowledgeable of the workings of Roawia. This makes him useful. Deniable and useful wizards like Salamackia are seen as an asset, rather than lawbreakers by the ruling elite, so their existence is tolerated - at least until they stop being useful, or deniable.

 

The tower, despite its somewhat ornate outer appearance, is quite simply furnished on the inside with the exception of one room, the library. It is in this great library at the top of the tower that our dealings with Salamackia begin…

 

Ok, I couldn’t stay away from the Lands of Classic Castle (LCC) for too long. What I’ve decided to do is a series of six builds called Salamackia’s Story, which will all be entries for CCCX, but will also form the start of a new plotline within my main LCC story. I hope these six builds will also provide self contained interest for those not following my main LCC storyline – A Tale of Thomas Arrowford.

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Uploaded on November 22, 2012
Taken on November 22, 2012