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The Innkeeper's Wife

In which an innkeeper's wife may regret her choice of outfit when going outside on a frigid winter day.

 

Entry for the Frozen North category of the Summer Joust. I wanted to play around with another classic color (yellow) that isn't often used in castle MOCs here, like in my "Classic Cottage" entry. However, unlike that entry, I also wanted to make the rest of the build look very modern. End result is quite complex, particularly the upper portion of the inn. It was originally largely based on my old "Mother Hulda" MOC from several years back, intended to be a reimagining of it with a much brighter aesthetic, although I think in the end it turned out pretty distinct. Also wanted to play around with some new framing styles, and I'm quite fond of the overall aesthetic, although I expect it won't be to everyone's taste.

 

The most complex part of the moc is the corner area - basically the 8x8 section around the door - where I developed several interesting techniques. One fairly simple yet interesting one is the use of the bars to smooth out the convex corners! Maybe you don't always notice it, but one thing that always bothers me with a majority of medieval mocs I see is the gap between the tiles on corner beams - you can see for instance in my Blue Shield Inn. Solution - put a bar in between there! This is quite obviously easier said than done, since the bars seem to be defying gravity (and kragle?) to stay in place - but in fact I found at least 2 fairly straightforward methods to keep them in place (incidentally, both are used here):

 

1. One of the adjacent 1x4 tiles is angled slightly outwards at the top - about 5 degrees - such that the ring at the top of the 6L bar is able to rest on the edge of the tile.

2. The end of the bar is wedged into the space between the roof and the wall, which, by geometric miracles, is the perfect amount of space to hold it in place tightly!

 

Another interesting bit here is the arched timber bits - it's a technique I've experimented with before, but never really did in a clean and precise way until now. Obviously just a lot of SNOT, brackets, etc to get all the right offsets everywhere, but I think the result is definitely worth the complexity. And last bit of note is that concave corner - nothing too complicated, just a bit of SNOT/offsets so that it's at the right position to be sticking slightly out and visible.

 

Also.... no, not all of these will be half-timbered buildings; out of 5 finished mocs and 2 WIPs, only 2 of them are, and it just so happens that those 2 are the only ones I had ready to post πŸ‘€

Anyway, enjoy!

 

Coming tomorrow: first half of collab? maybe?

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Uploaded on July 27, 2020