Fluid Design
The House of the Dead: Overkill case study
When Fluid were brought on board to work on the contemporary re-invention of iconic arcade rail shooter game ‘ House of the Dead- Overkill’, Sega were generous enough to bless them with those magic words that all designers hope to hear – ‘run with your own creativity’.
So they did- and the result have been amazing, causing waves all over the industry.
Requirements included: New Brand Logo, Pack Art, Special Edition set with Comic, Press Kit, Print Advertising and Web Design.
For full case study please go to :
The House of the Dead: Overkill case study
When Fluid were brought on board to work on the contemporary re-invention of iconic arcade rail shooter game ‘ House of the Dead- Overkill’, Sega were generous enough to bless them with those magic words that all designers hope to hear – ‘run with your own creativity’.
So they did- and the result have been amazing, causing waves all over the industry.
Requirements included: New Brand Logo, Pack Art, Special Edition set with Comic, Press Kit, Print Advertising and Web Design.
For full case study please go to :