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The House of the Dead: Overkill case study

When Fluid were brought on board to work on the contemporary re-invention of iconic arcade rail shooter game ‘ House of the Dead- Overkill’, Sega were generous enough to bless them with those magic words that all designers hope to hear – ‘run with your own creativity’.

So they did- and the result have been amazing, causing waves all over the industry.

 

Requirements included: New Brand Logo, Pack Art, Special Edition set with Comic, Press Kit, Print Advertising and Web Design.

 

For full case study please go to :

 

www.fluidesign.co.uk/#/casestudy/?projid =38

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Uploaded on November 19, 2009
Taken on November 19, 2009