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Ground Avoidance Sonar Visualiser

This application is a visualiser for the next generation of 3D ground avoidance sonar. It is coded in C#, using DirectX9 for drawing.

 

The 3D matrices retrieved from the echo sounder are processed and polygonised with the marching-cube algorithm.

 

The colour display is based on height or intensity of the echo, allowing a visual identification of the obstacles respectively by their depth or material.

 

The resolution of the processed 3D matrices can be changed arbitrarily.

 

Files can be displayed in succession via a playback function.

 

This screen is a point cloud rendering with a colour palette based on echo intensities. The transparency of the point can be modified to show the 3D shape and not just one layer.

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Uploaded on July 22, 2009
Taken on July 22, 2009