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SDL 2.x + Doom on a Windows Phone

This is a proof-of-concept I've done for a port of SDL 2.x, which I've been working on for the past year or so. The control system needs work, among other things, but the game does run.

 

The Doom port was based off of PrBoom (prboom.sourceforge.net). A copy of my rough port to Windows Phone can be found at bitbucket.org/DavidLudwig/prboom2

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Uploaded on November 1, 2013
Taken on October 8, 2013