Daniel Solis
Do-iPhone-Mockup
Bizarre. Just had a dream about what Do would be like as a mobile application instead of a strictly analog experience. The image above is just a really quick sketch of what I saw in my dream. Sorry for the kludgy UI, I just had to get the images out of my brain.
Features included:
* The app would act as the game's randomizer, a bag of stones in the center of the table. Nothing surprising there, dice apps are all over the place.
* A decent computer-generated voice reading a large selection of letters, each a document tagged according to the conflict symbols stamped on it and the style of story your group chose to play. Just turn on speakerphone and listen to this session's letter.
* The game is very procedural about how time is divided: A Pilgrimage is divided into Stories, which are divided into Chapters, in which each player gets one turn to tell a Verse. So, the application can very easily have specific slots set aside to record what happens in the game.
* A voice recording and possibly a text-to-voice feature tied to a drop.io, dropbox or odeo account. It's this feature that is probably the most weird. Instead of writing down the world's Troubles on index cards, writing down your character's history, or writing down anything, you just say it out loud at the table and it'll be documented online.
* A soundtrack of music in a variety of moods to play while you tell your verse. The soundtrack function will have a very simple little mix board that can modulate the music's drama on the fly.
* A publish feature that will compile all the sound clips into a single file and annotate them with the aforementioned computer generated voice. The voice would begin the file by saying the name of the group, the pilgrims, their current bonds, how close to the beginning or end of the pilgrimage they are, and the chapter/verse of each segment.
* This feature's settings include the ability to automatically detect long gaps of background noise and cut them out, just in case you had a moment where you were trying to think of what to say next. Alternatively, verse's can simply be timed.
* Finally, in this dream, Do had an official user-generated library of podcasts that were all made through this application. If you wrote a letter and are curious to hear how people used it, a host trying to find some examples of play, or you just want to post your session on your blog via Odeo or Drop.io, you can do it from this library.
That's basically the whole point of the app, to make it as easy as possible for people to share their stories in an easily digestible format.
I think playing around for a couple days in iMovie has gotten to my brain.
Do-iPhone-Mockup
Bizarre. Just had a dream about what Do would be like as a mobile application instead of a strictly analog experience. The image above is just a really quick sketch of what I saw in my dream. Sorry for the kludgy UI, I just had to get the images out of my brain.
Features included:
* The app would act as the game's randomizer, a bag of stones in the center of the table. Nothing surprising there, dice apps are all over the place.
* A decent computer-generated voice reading a large selection of letters, each a document tagged according to the conflict symbols stamped on it and the style of story your group chose to play. Just turn on speakerphone and listen to this session's letter.
* The game is very procedural about how time is divided: A Pilgrimage is divided into Stories, which are divided into Chapters, in which each player gets one turn to tell a Verse. So, the application can very easily have specific slots set aside to record what happens in the game.
* A voice recording and possibly a text-to-voice feature tied to a drop.io, dropbox or odeo account. It's this feature that is probably the most weird. Instead of writing down the world's Troubles on index cards, writing down your character's history, or writing down anything, you just say it out loud at the table and it'll be documented online.
* A soundtrack of music in a variety of moods to play while you tell your verse. The soundtrack function will have a very simple little mix board that can modulate the music's drama on the fly.
* A publish feature that will compile all the sound clips into a single file and annotate them with the aforementioned computer generated voice. The voice would begin the file by saying the name of the group, the pilgrims, their current bonds, how close to the beginning or end of the pilgrimage they are, and the chapter/verse of each segment.
* This feature's settings include the ability to automatically detect long gaps of background noise and cut them out, just in case you had a moment where you were trying to think of what to say next. Alternatively, verse's can simply be timed.
* Finally, in this dream, Do had an official user-generated library of podcasts that were all made through this application. If you wrote a letter and are curious to hear how people used it, a host trying to find some examples of play, or you just want to post your session on your blog via Odeo or Drop.io, you can do it from this library.
That's basically the whole point of the app, to make it as easy as possible for people to share their stories in an easily digestible format.
I think playing around for a couple days in iMovie has gotten to my brain.