chr0m0s
sketch01_0003_Ebene 4
My first sketch with Processing using the bezier() method and random numbers.
void setup()
{
size(800, 400);
noFill();
noLoop();
smooth();
PImage b;
b = loadImage("himmel.jpg");
background(b);
}
void draw()
{
int iter = 56;
int mx = width;
int my = height + 300;
for(int i=0; i<iter; i++)
{
bezier(-100, number(my), number(mx), number(my), number(mx), number(my), number(mx), number(my));
stroke(number(234),number(12),number(23));
strokeWeight(number(8));
strokeCap(PROJECT);
}
}
int number(int val)
{
int t = floor(random(val));
return t;
}
sketch01_0003_Ebene 4
My first sketch with Processing using the bezier() method and random numbers.
void setup()
{
size(800, 400);
noFill();
noLoop();
smooth();
PImage b;
b = loadImage("himmel.jpg");
background(b);
}
void draw()
{
int iter = 56;
int mx = width;
int my = height + 300;
for(int i=0; i<iter; i++)
{
bezier(-100, number(my), number(mx), number(my), number(mx), number(my), number(mx), number(my));
stroke(number(234),number(12),number(23));
strokeWeight(number(8));
strokeCap(PROJECT);
}
}
int number(int val)
{
int t = floor(random(val));
return t;
}