Goodbye Insilico...
The sims close the day after tomorrow, on the 15th. I was a shopkeeper there for many years. Took many many walks, countless walks. Never stopped gaping in awe at what Skìlls had created - quite a bit of it during the bad old days of awful building conditions - of terrible SL graphics, no windlight, no mesh (no sculpties even when Insilico Central was first built, as far as I can recall - I am pretty sure they came later). That is the caliber of builder that Skills was!
And that is the caliber of building, of atmosphere - and in the end, of a magical, albeit dystopian, tale - that we are now all forced to say farewell to!
Goodbye Insilico...
The sims close the day after tomorrow, on the 15th. I was a shopkeeper there for many years. Took many many walks, countless walks. Never stopped gaping in awe at what Skìlls had created - quite a bit of it during the bad old days of awful building conditions - of terrible SL graphics, no windlight, no mesh (no sculpties even when Insilico Central was first built, as far as I can recall - I am pretty sure they came later). That is the caliber of builder that Skills was!
And that is the caliber of building, of atmosphere - and in the end, of a magical, albeit dystopian, tale - that we are now all forced to say farewell to!