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User research and testing with Children by Claudio Pires Franco (Dubit) Esther Stringer (Border Crossing Media)

 

 

This session will give participants the toolkit and skills required when conducting user research and testing with children and young people (under the age of 18).

 

We'll begin with an overview of the guiding principles, best practices and standards for conducting research and testing with minors. Then we'll take participants through practical examples and exercises of how to research and test throughout the stages of game design, as an example, with practical takeaways of tools and techniques that should be considered when designing research and testing projects with children.

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Uploaded on June 25, 2014
Taken on June 25, 2014