Operant Conditioning

In Star Wars: Knight of the Old Republic, you are presented choices, the answers of which bring you closer to the light or dark side. So in other words, the game developers force you to modify your behavior based on the outcome you would like to see. From a certain point of view the "bad" path can be seen as good and the good as bad if that is how the player chooses to play the game.

 

Clint McClain

664 views
0 faves
0 comments
Uploaded on March 25, 2013
Taken on March 25, 2013