Clint_2013
Operant Conditioning
In Star Wars: Knight of the Old Republic, you are presented choices, the answers of which bring you closer to the light or dark side. So in other words, the game developers force you to modify your behavior based on the outcome you would like to see. From a certain point of view the "bad" path can be seen as good and the good as bad if that is how the player chooses to play the game.
Clint McClain
Operant Conditioning
In Star Wars: Knight of the Old Republic, you are presented choices, the answers of which bring you closer to the light or dark side. So in other words, the game developers force you to modify your behavior based on the outcome you would like to see. From a certain point of view the "bad" path can be seen as good and the good as bad if that is how the player chooses to play the game.
Clint McClain