Radament the Fallen
He once fought the Prime Evils as a member of the Horadrim, but now Radament serves them as an undead abomination deep beneath the sewers of Lut Gholein, eternally raising an army of the burning dead to invade the peaceful desert oasis.
The very first quest in Act II of Diablo II, Radament is a specially unique Unraveller, or Greater Mummy, possessing powers to raise the dead, attack heroes with an unholy version of the Paladin's Holy Bolt, and severely poison anybody who tries to face him. Stat-wise, he is actually comporable to Andariel, the final boss of Act I - and lore-wise, one of the most powerful demons in existence. Radament thus serves as a pretty good wake-up call to any player who thinks that the game might give him a difficulty break.
Radament the Fallen
He once fought the Prime Evils as a member of the Horadrim, but now Radament serves them as an undead abomination deep beneath the sewers of Lut Gholein, eternally raising an army of the burning dead to invade the peaceful desert oasis.
The very first quest in Act II of Diablo II, Radament is a specially unique Unraveller, or Greater Mummy, possessing powers to raise the dead, attack heroes with an unholy version of the Paladin's Holy Bolt, and severely poison anybody who tries to face him. Stat-wise, he is actually comporable to Andariel, the final boss of Act I - and lore-wise, one of the most powerful demons in existence. Radament thus serves as a pretty good wake-up call to any player who thinks that the game might give him a difficulty break.