Kyottee
EG-SIW ARN-54 "Emerald Crescent" Aetherized Fighter
Since the first moment that Eldan aircraft did darting battle among the great T'hara trees, mages have been finding ways to use their gifts for channeling the Aether to give themselves an advantage as pilots. Many of the techniques used so long ago, like kinetic shunts and simple gouts of flame, are still used today but on a much greater scale.
In the years between the first and second Accord wars, various studies conducted by Accord military planners revealed that standard fighters, even those heavily modified by the various elite mage only units, were greatly inhibiting the potential of all but the most powerful of pilots. The issue was two-fold. Primarily, advances in shielding and even some armor technology was dampening the ability of mages attempting to manifest their abilities outside of the cockpit. A secondary concern was the increasing distance of engagements and the growing size and weight of the primary fighter as advances in Imperial PDS made heavy strike vessels less and less viable. While no formal request was made to the numerous military contractors that served the Accord, both the industrial giant Siugniedrev Industrial Works and Aetherial research group Eluvan Grove were discretely made aware of the issues and the chance to develop a solution. Thanks to a growing spirit of cooperation between the different Eldan factions and no small amount of encouragement from various naval leaders, the two worked together to create a suitable design.
The greatest challenge to overcome was the dampening effect, and while using warding instead of shields would negate that, there was the even greater issue of powering the wards. Both the protection solution and remaining dampening effects were solved with a single design element, namely turning the majority of the ship into a giant Aether generator. By creating two giant wings spinning around the core of the ship, the power from the generator in each wing was able to create an excess of energy that both the wardstones in each wing and the pilot were able to take advantage of. Though this had the downside of making stealth virtually impossible with all systems active thanks to the bright green glow around the rear of the ship, the ship could still be 'glided' in using the conventional single ion engine and very minimal conventional shielding. While the pilot was expected to be the primary armament, a pair of laser cannons were mounted in the nose as a backup.
Initial testing took considerable time and one early prototype completely lost its wings thanks to a minor harmonic issue that saw further connection strengthening, but once the teething issues were resolved it was received very favorably by pilots. Though far too expensive to be produced in any great numbers, the ability to more fully bring the Accord's mage advantage into space and the massive morale victory that accompanied the eventual public reveal were considered worthwhile. With the large territory increases that the Accord saw at the end of the second Accord war, and the number of ex-Imperial citizens with Aether channeling talent that were no longer legally persecuted by the Empire forming a new crop of potential pilots, further orders have been placed for more Emerald Crescents.
Manufacturer: Siugniedrev Industrial Works and Eluvan Grove
Crew: 1
Length: 22 meters
Maximum Speed: 1305 m/s
FTL Capability: 11495 AU/h
Engines: 1x SIW SilkDancer Ion Drive, Various classified EG kinetic propulsion enchantments, Pilot's Aetherial Abilities
Armament: 2x SIW BloodThorn Light Laser Cannons, Pilot's Aetherial Abilities
Made for my Graviton setting.
EG-SIW ARN-54 "Emerald Crescent" Aetherized Fighter
Since the first moment that Eldan aircraft did darting battle among the great T'hara trees, mages have been finding ways to use their gifts for channeling the Aether to give themselves an advantage as pilots. Many of the techniques used so long ago, like kinetic shunts and simple gouts of flame, are still used today but on a much greater scale.
In the years between the first and second Accord wars, various studies conducted by Accord military planners revealed that standard fighters, even those heavily modified by the various elite mage only units, were greatly inhibiting the potential of all but the most powerful of pilots. The issue was two-fold. Primarily, advances in shielding and even some armor technology was dampening the ability of mages attempting to manifest their abilities outside of the cockpit. A secondary concern was the increasing distance of engagements and the growing size and weight of the primary fighter as advances in Imperial PDS made heavy strike vessels less and less viable. While no formal request was made to the numerous military contractors that served the Accord, both the industrial giant Siugniedrev Industrial Works and Aetherial research group Eluvan Grove were discretely made aware of the issues and the chance to develop a solution. Thanks to a growing spirit of cooperation between the different Eldan factions and no small amount of encouragement from various naval leaders, the two worked together to create a suitable design.
The greatest challenge to overcome was the dampening effect, and while using warding instead of shields would negate that, there was the even greater issue of powering the wards. Both the protection solution and remaining dampening effects were solved with a single design element, namely turning the majority of the ship into a giant Aether generator. By creating two giant wings spinning around the core of the ship, the power from the generator in each wing was able to create an excess of energy that both the wardstones in each wing and the pilot were able to take advantage of. Though this had the downside of making stealth virtually impossible with all systems active thanks to the bright green glow around the rear of the ship, the ship could still be 'glided' in using the conventional single ion engine and very minimal conventional shielding. While the pilot was expected to be the primary armament, a pair of laser cannons were mounted in the nose as a backup.
Initial testing took considerable time and one early prototype completely lost its wings thanks to a minor harmonic issue that saw further connection strengthening, but once the teething issues were resolved it was received very favorably by pilots. Though far too expensive to be produced in any great numbers, the ability to more fully bring the Accord's mage advantage into space and the massive morale victory that accompanied the eventual public reveal were considered worthwhile. With the large territory increases that the Accord saw at the end of the second Accord war, and the number of ex-Imperial citizens with Aether channeling talent that were no longer legally persecuted by the Empire forming a new crop of potential pilots, further orders have been placed for more Emerald Crescents.
Manufacturer: Siugniedrev Industrial Works and Eluvan Grove
Crew: 1
Length: 22 meters
Maximum Speed: 1305 m/s
FTL Capability: 11495 AU/h
Engines: 1x SIW SilkDancer Ion Drive, Various classified EG kinetic propulsion enchantments, Pilot's Aetherial Abilities
Armament: 2x SIW BloodThorn Light Laser Cannons, Pilot's Aetherial Abilities
Made for my Graviton setting.