multimany_Chars
Adinlaunimgos Teken'ervs
~ Basics ~
Name: Adinlaunimgos Teken'ervs
Age: 230
Gender: Male
Class: Druid
Race: Drow
Alignment: Chaotic Neutral
Kingdom Citizenship: None
~ Appearance ~
Height: 4ft 8
Weight: 75lbs
Eyes: red
Hair Color: Originally, silver but is now brown and black with grime.
Hair Style: long, clumped with blood, dirt and sweat, bits of bone and sinew to keep it out of his eyes
Complexion: ebony
Build: thin, wiry and scrawny
Scars: Pincer bites on his stomach and back, jagged slashes on his torso, clean cuts across his left cheek.
Distinguishing Features:
~ Personal ~
Weapons: Bare hands and teeth
Clothing His general lack of clothing or usually found with the furs or skins draped around him.
Important Items: None
Dialects Spoken: Drow, Under-common, Drow sign
~ Self ~
Fear: Being caught on the end of a hook horror claws and eaten alive
Dislike: luminous mushrooms
Like: fire beetles
Flaws: Feral, speechless, animalistic
Personality: Although highly intelligent, a century and a half of surviving the terrors of the Underdark has strengthened and reinforced the ?lizard brain? (the fights and flight instinct). There are only extremes in his mind. No middle ground. You are prey or predator.
Character History:
Born over two hundred years ago, Adinlaunimgos Teken'ervs was the second son but sixth child in a borderline major house within his city of Ssapithra. From the age he was old enough to walk, he was beaten by his sisters which is customary and expected from future Matrons. Accepting each lash of the whip, the young male would continually rise up onto his feet to accept another beating. Back than, he was proud to be the whipping boy so that his sisters could practice and improve their skills with the dreaded snake-headed whips of Loth?s clerics.
Reaching the proper age for formal training, his Matron Mother discovered that his levels concentration was above normal. Probably due to being able to separate his mind from the pain of his body when it came time for whip training, with that in mind he was sent to the wizard academy with hopes that he might be able to rise up through the wizarding ranks to become top in his class or at the very least be killed in training. The loss of a son meant little to his mother.
Anyways, in the university he did excel in the brewing of potions and poisons but when it came to tapping into raw arcane, Adinlaunimgos failed abysmally. Try as he might, any spell he attempted to cast fizzled out and his instructors were baffled by this. The drow?s concentration was flawless, so to were his pronunciation and semantic components. For whatever reason, the magic did not flow through his veins, which was confusing since he could expertly call upon the innate powers of his heritage. Giving up on him, he was sent to the swordmaster training academy. There he once again excelled at certain skills such as sneaking, hiding, awareness and battleground first aid but was completely inept when it came to actual swordplay. Much to the annoyance of his teachers, he would often throw down his weapons and fling himself upon his opponent in hopes of catching them off guard. Once latched on, he would claw, bite, and gouge whatever he could until he was pulled off. Proud of his enthusiasm but dismayed by the lack of control, they kept him but only trained him in the arts of stealth, if anything he could be a scout. That was all he could hope to achieve.
Making it to graduation, he was sent out on more than a hundred patrols through the Underdark with the other warriors he was assigned to. They made it a sport to beat on and torment him because of his lack of grace and style when it came to fighting. He was much like the monsters they hunted and slaughtered within the tunnels. Yet none of that bothered him. For the hours he spent alone in the dark, feeling the chill of the stone and exhilaration. There was just something about wandering the infinitely complex tunnel systems that called out to him.
Answering that call, his feet were almost possessed as they took him deeper and deeper into the bowls of the earth. Miles away from his patrol and hopelessly lost, Adinlaunimgos roamed for weeks, feeding off the carcasses of fire beetles and wild Rothe that he had come across. As those weeks turned to months, turned to years, turned to decades and finally over a century, he became completely attuned with the Underdark. He could feel the movement of creatures in the very stone around him. Losing much of his social skills, he gained a more in-depth and intimate knowledge of the stony world.
For over a 130 years, he had traveled and survived in the dark. Over those long years, his connection with the stone had yielded him amazing powers and he had always followed the call of the stone for it never led him stray. Then one day, he answered the call and came across something unusual. It was stone but not like the raw earth carved stone of the Underdark, it was smooth and deliberately placed. Hearing voices, he hides within the shadows, then coming into view were beings he had never seen before Dwarves.
Hunger drove him to kill that first time and never again will he view such hairy animals as food. Unfortunately, that murder brought the furry of the dwarves upon him. They hunted their tunnels looking for whatever it was that killed their kin. Feeling towards the upper tunnels, he erupts forth from the darkness into a world of sneering unimaginable brightness. Screaming out in pain, he blindly stumbles and falls down the embankment. Twisting and being jostled, he finally comes to rest face down in a brook. Scrambling naked from the water, he hides his face from the sun and cries openly. Hours later, the sun finally dipped down behind the mountains. Waking, his eyes more accustomed to the night, peered in wonder at the world around him.
Now free of the confines of the earth, he wanders be night, oblivious to the hate his kin has earned and to ways of the upper world. Pure instincts guide him to continue on, provided he could still hear the song of stone, he feels confident in his abilities.
Adinlaunimgos Teken'ervs
~ Basics ~
Name: Adinlaunimgos Teken'ervs
Age: 230
Gender: Male
Class: Druid
Race: Drow
Alignment: Chaotic Neutral
Kingdom Citizenship: None
~ Appearance ~
Height: 4ft 8
Weight: 75lbs
Eyes: red
Hair Color: Originally, silver but is now brown and black with grime.
Hair Style: long, clumped with blood, dirt and sweat, bits of bone and sinew to keep it out of his eyes
Complexion: ebony
Build: thin, wiry and scrawny
Scars: Pincer bites on his stomach and back, jagged slashes on his torso, clean cuts across his left cheek.
Distinguishing Features:
~ Personal ~
Weapons: Bare hands and teeth
Clothing His general lack of clothing or usually found with the furs or skins draped around him.
Important Items: None
Dialects Spoken: Drow, Under-common, Drow sign
~ Self ~
Fear: Being caught on the end of a hook horror claws and eaten alive
Dislike: luminous mushrooms
Like: fire beetles
Flaws: Feral, speechless, animalistic
Personality: Although highly intelligent, a century and a half of surviving the terrors of the Underdark has strengthened and reinforced the ?lizard brain? (the fights and flight instinct). There are only extremes in his mind. No middle ground. You are prey or predator.
Character History:
Born over two hundred years ago, Adinlaunimgos Teken'ervs was the second son but sixth child in a borderline major house within his city of Ssapithra. From the age he was old enough to walk, he was beaten by his sisters which is customary and expected from future Matrons. Accepting each lash of the whip, the young male would continually rise up onto his feet to accept another beating. Back than, he was proud to be the whipping boy so that his sisters could practice and improve their skills with the dreaded snake-headed whips of Loth?s clerics.
Reaching the proper age for formal training, his Matron Mother discovered that his levels concentration was above normal. Probably due to being able to separate his mind from the pain of his body when it came time for whip training, with that in mind he was sent to the wizard academy with hopes that he might be able to rise up through the wizarding ranks to become top in his class or at the very least be killed in training. The loss of a son meant little to his mother.
Anyways, in the university he did excel in the brewing of potions and poisons but when it came to tapping into raw arcane, Adinlaunimgos failed abysmally. Try as he might, any spell he attempted to cast fizzled out and his instructors were baffled by this. The drow?s concentration was flawless, so to were his pronunciation and semantic components. For whatever reason, the magic did not flow through his veins, which was confusing since he could expertly call upon the innate powers of his heritage. Giving up on him, he was sent to the swordmaster training academy. There he once again excelled at certain skills such as sneaking, hiding, awareness and battleground first aid but was completely inept when it came to actual swordplay. Much to the annoyance of his teachers, he would often throw down his weapons and fling himself upon his opponent in hopes of catching them off guard. Once latched on, he would claw, bite, and gouge whatever he could until he was pulled off. Proud of his enthusiasm but dismayed by the lack of control, they kept him but only trained him in the arts of stealth, if anything he could be a scout. That was all he could hope to achieve.
Making it to graduation, he was sent out on more than a hundred patrols through the Underdark with the other warriors he was assigned to. They made it a sport to beat on and torment him because of his lack of grace and style when it came to fighting. He was much like the monsters they hunted and slaughtered within the tunnels. Yet none of that bothered him. For the hours he spent alone in the dark, feeling the chill of the stone and exhilaration. There was just something about wandering the infinitely complex tunnel systems that called out to him.
Answering that call, his feet were almost possessed as they took him deeper and deeper into the bowls of the earth. Miles away from his patrol and hopelessly lost, Adinlaunimgos roamed for weeks, feeding off the carcasses of fire beetles and wild Rothe that he had come across. As those weeks turned to months, turned to years, turned to decades and finally over a century, he became completely attuned with the Underdark. He could feel the movement of creatures in the very stone around him. Losing much of his social skills, he gained a more in-depth and intimate knowledge of the stony world.
For over a 130 years, he had traveled and survived in the dark. Over those long years, his connection with the stone had yielded him amazing powers and he had always followed the call of the stone for it never led him stray. Then one day, he answered the call and came across something unusual. It was stone but not like the raw earth carved stone of the Underdark, it was smooth and deliberately placed. Hearing voices, he hides within the shadows, then coming into view were beings he had never seen before Dwarves.
Hunger drove him to kill that first time and never again will he view such hairy animals as food. Unfortunately, that murder brought the furry of the dwarves upon him. They hunted their tunnels looking for whatever it was that killed their kin. Feeling towards the upper tunnels, he erupts forth from the darkness into a world of sneering unimaginable brightness. Screaming out in pain, he blindly stumbles and falls down the embankment. Twisting and being jostled, he finally comes to rest face down in a brook. Scrambling naked from the water, he hides his face from the sun and cries openly. Hours later, the sun finally dipped down behind the mountains. Waking, his eyes more accustomed to the night, peered in wonder at the world around him.
Now free of the confines of the earth, he wanders be night, oblivious to the hate his kin has earned and to ways of the upper world. Pure instincts guide him to continue on, provided he could still hear the song of stone, he feels confident in his abilities.