multimany_Chars
Coldsnap Jack
b]~ Basics ~[/b]
Name: Goldsnap Jack
Virtue: Fortitude
Vice: Pride
Seeming: Darkling
Kith Mirrorskin
Court: Winter
Concept: Lord of the Winter Court
~ Appearance ~
Apparent Age: 29
True Age: 50
Gender: questionable
Height: 5’9
Weight: 140
Eyes:
Hair Color:
Hair Style:
Complexion:
Build:
Scars:
Distinguishing Features:
Seeming:
~ Attributes ~
Intelligence ***
Wits ***
Resolve **
Strength ***
Dexterity ***
Stamina ***
Presence **
Manipulation ***
Composure **
~ Skills ~
Academics
Computer
Crafts
Investigation *
Medicine
Occult
Politics*
Science **
Athletics **
Brawl
Drive
Firearms
Larceny
Stealth*
Survival*
Weaponry *** (Kukri)
Animal Ken
Empathy**
Expression
Intimidation
Persuasion** (Fast Talk)
Socialize*
Streetwise **
Subterfuge **** (Disguise)
~ Aptitudes ~
Kith ability: Mercurial visage- Can change the cast of his features to resemble (if not completely mimic) anyone he had met. The player may do this at will, gaining a +3 dice bonus to wits +subterfuge disguise attempts; this bonus applies to both mask and mien.
Contracts:
> Contract of Smoke
Wrongfoot *: For 1 glamour: When Wrong Foot takes effect, evidence of the changeling’s passing change to resemble something other than the visitation of a human like entity. When Coldsnap Jacks uses this power, all traces of his presence become iced over with a thick layer of jagged frost and ice. No roll. Fingerprint on mirror
>Contract of Eternal Winter:
Jack’s breath *: 1 glamour, the subject can cool the room up to 20 degrees for every -1 on the roll they wish to apply. Wyrd + Survival, see a shiver or taste sweat.
Touch of Winter **: Liquid freezes with just a caress of the changeling’s fingers. Int +Science + Mantle (Winter), Catch: Spell name of hated person in liquid
Fallen from the Timbers****: Character causes a great shaft of cold air and partially frozen particles to materialize above an enemy and falls on them. Dex +Athletics+mantle. 3 glamour
>Goblin Contracts
Trading Luck for Fate*: 1 glamour, the user knows the outcome of something random or similarly unknowable in her immediate vicinity, such as which of four streets the people she is pursuing fled down. Wits + Roll, Catch: a minor moment of bad luck distracts or interrupts the character. Nothing fatal, 2-3 bashing damage at most.
>Elemental Contracts
Cloak of Ice*
Armor of Ice**
Control Elements***
Merits:
> Weapon dodge *
> Spent 3 dots to up wyrd by 2
> Mantle (Winter Court)*****: Seeming looks stark.
>Subtract one die from all rolls to notice him
>Add 1 die to all subterfuge rolls
Flaws: repelled by mirrors, must top and listen to echoes, cannot tread on broken glass.
~ Possessions ~
Weapons: Kukri
Armor:
Equipment:
Havens: Ever shifting Winter Court Hall
Vehicles: Public transportation
~ Self ~
Personality: Paranoid and untrusting, he shifts his Court every couple of days and his face every few minutes. He’s untrusting but upholds his oaths and duties as the ruler of the Anchorage Court
History: Thinking back, Jack has more memories of his time spent in Arcadia than his life before hand. He can recall some things such a concrete buildings that were caved in, a sickly humid heat, shouts of pain and fury. There were flares of gunfire and flashes of light reflected from sharpened metal. He recalled being pressed up against a wall by a window. There came a shattering sound of glass and then a blinding flash.
When the flash faded, he was cast in absolute darkness. It was blacker than anything he’d ever seen before. IT was almost like you could touch, hold and shape the darkness with your bare hands. The shade was suffocating. Then came a figure that’ll haunt his nightmares for the rest of his days. His mind couldn’t wrap around the complex horrific vestige.
The decades that followed taught him true despair. Everything he had was stripped from him. His clothes, possessions, his freedom when he was chained to walls. But that was being treated nicely. When he was locked to the wall, his Keeper came with an assortment of nightmarish tools. Through the pain of it all, Jack could feel his very identity being stripped away. Tools that didn’t leave a visible mark upon his flesh cut into his mind, tearing memories from him. Things he had once known as fact were gone. He couldn’t even recall what his own face looked like. His Keeper would finish this theft be completely scouring Jack of all physical details. Horrifically, he had lost his gender, his face, even his skin color. He became like polished metal, reflecting light and able to act as a mirror.
Chained to the wall, his Keeper would force him to reflect the beast’s visage. Jack was whipped and beat if he couldn’t perfectly match every ghoulish detail. In time, it became second nature to Jack to shift his silvery body and become a living reflection of whatever stood in front of him. He sobbed and gave into sorrow and despair during his long captivity. He couldn’t count days in this place but it felt like an eternity.
Then one day, one of the small house slaves slipped into the Keeper’s bedroom to pilfer a few coins. The slave stepped too close to Jack and instinctively, he shifted forms. The quickness of the change allowed him to drop from the chains before they could constrict and keep him tied. The first thing he did when he was free was murder the slave. Streams of silver poured from his eyes as he choked the thing while whimpering, “thank you….I’ll free you.”
Killing it, he then fled as far as he could from his Keep’s estate. HE didn’t know where hew as going, he stole faces as he ran by to keep himself concealed. HE ran and ran but could hear his keeper’s voice bellowing for him, could hear the baying of the dogs sent to find him. He plowed into the hedge and ran wildly. He never even saw the opening that he fell into. All he remembers is fleeing through the thick hedge and then being dropped face first into a pile of snow in the middle of a city.
While nearly freezing to death, Jack laid in the snow and cold exhausted. He didn’t know what else to do, he just wanted to give up. That’s when he heard a soft voice speaking to him. It was taking pity on him and offered Jack a chance to survive that he didn’t need to be cold or endure the sorrow alone, Winter understood. Since then Jack as fought to survive and proved to be as intense as the season that saved him. For those unprepared for him, they would be frozen stiff. While the people who were prepared for him found that Jack could be pleasant and enjoyable under the right conditions.
Over the decades, he’s risen to power in the Anchorage. He’s made safe places for those on the run to stay and he offers them protection for a price and if they follow his rules. However, anyone who draws too much attention that could alert his Former Keeper, Jack descends upon them with the full furry of Winter itself. During his Reign, he’s left dozens of bodies to be found lifeless and covered in thick jagged ice. An Urban Legend has sprung up around him, the locals call him Coldsnap because his victims regardless of the season ar caked in ice.
~ Additional Information ~
Health: [][][][][][][][]
Willpower: [][][][]
Glamour: [][][][][][][][][][][]
Can spend 3 per turn
Wyrd: ***
Clarity: 7
Size: 5
Defense: 2
Initiative: 5
Speed: 11
Blessing: Can spend a point of Glamour to increase dice pools that include Wits, subterfuge, and stealth, also benefits from the 9 again
Curse: Contracts suffer a -1 during the day, -2 if in direct sunlight
Coldsnap Jack
b]~ Basics ~[/b]
Name: Goldsnap Jack
Virtue: Fortitude
Vice: Pride
Seeming: Darkling
Kith Mirrorskin
Court: Winter
Concept: Lord of the Winter Court
~ Appearance ~
Apparent Age: 29
True Age: 50
Gender: questionable
Height: 5’9
Weight: 140
Eyes:
Hair Color:
Hair Style:
Complexion:
Build:
Scars:
Distinguishing Features:
Seeming:
~ Attributes ~
Intelligence ***
Wits ***
Resolve **
Strength ***
Dexterity ***
Stamina ***
Presence **
Manipulation ***
Composure **
~ Skills ~
Academics
Computer
Crafts
Investigation *
Medicine
Occult
Politics*
Science **
Athletics **
Brawl
Drive
Firearms
Larceny
Stealth*
Survival*
Weaponry *** (Kukri)
Animal Ken
Empathy**
Expression
Intimidation
Persuasion** (Fast Talk)
Socialize*
Streetwise **
Subterfuge **** (Disguise)
~ Aptitudes ~
Kith ability: Mercurial visage- Can change the cast of his features to resemble (if not completely mimic) anyone he had met. The player may do this at will, gaining a +3 dice bonus to wits +subterfuge disguise attempts; this bonus applies to both mask and mien.
Contracts:
> Contract of Smoke
Wrongfoot *: For 1 glamour: When Wrong Foot takes effect, evidence of the changeling’s passing change to resemble something other than the visitation of a human like entity. When Coldsnap Jacks uses this power, all traces of his presence become iced over with a thick layer of jagged frost and ice. No roll. Fingerprint on mirror
>Contract of Eternal Winter:
Jack’s breath *: 1 glamour, the subject can cool the room up to 20 degrees for every -1 on the roll they wish to apply. Wyrd + Survival, see a shiver or taste sweat.
Touch of Winter **: Liquid freezes with just a caress of the changeling’s fingers. Int +Science + Mantle (Winter), Catch: Spell name of hated person in liquid
Fallen from the Timbers****: Character causes a great shaft of cold air and partially frozen particles to materialize above an enemy and falls on them. Dex +Athletics+mantle. 3 glamour
>Goblin Contracts
Trading Luck for Fate*: 1 glamour, the user knows the outcome of something random or similarly unknowable in her immediate vicinity, such as which of four streets the people she is pursuing fled down. Wits + Roll, Catch: a minor moment of bad luck distracts or interrupts the character. Nothing fatal, 2-3 bashing damage at most.
>Elemental Contracts
Cloak of Ice*
Armor of Ice**
Control Elements***
Merits:
> Weapon dodge *
> Spent 3 dots to up wyrd by 2
> Mantle (Winter Court)*****: Seeming looks stark.
>Subtract one die from all rolls to notice him
>Add 1 die to all subterfuge rolls
Flaws: repelled by mirrors, must top and listen to echoes, cannot tread on broken glass.
~ Possessions ~
Weapons: Kukri
Armor:
Equipment:
Havens: Ever shifting Winter Court Hall
Vehicles: Public transportation
~ Self ~
Personality: Paranoid and untrusting, he shifts his Court every couple of days and his face every few minutes. He’s untrusting but upholds his oaths and duties as the ruler of the Anchorage Court
History: Thinking back, Jack has more memories of his time spent in Arcadia than his life before hand. He can recall some things such a concrete buildings that were caved in, a sickly humid heat, shouts of pain and fury. There were flares of gunfire and flashes of light reflected from sharpened metal. He recalled being pressed up against a wall by a window. There came a shattering sound of glass and then a blinding flash.
When the flash faded, he was cast in absolute darkness. It was blacker than anything he’d ever seen before. IT was almost like you could touch, hold and shape the darkness with your bare hands. The shade was suffocating. Then came a figure that’ll haunt his nightmares for the rest of his days. His mind couldn’t wrap around the complex horrific vestige.
The decades that followed taught him true despair. Everything he had was stripped from him. His clothes, possessions, his freedom when he was chained to walls. But that was being treated nicely. When he was locked to the wall, his Keeper came with an assortment of nightmarish tools. Through the pain of it all, Jack could feel his very identity being stripped away. Tools that didn’t leave a visible mark upon his flesh cut into his mind, tearing memories from him. Things he had once known as fact were gone. He couldn’t even recall what his own face looked like. His Keeper would finish this theft be completely scouring Jack of all physical details. Horrifically, he had lost his gender, his face, even his skin color. He became like polished metal, reflecting light and able to act as a mirror.
Chained to the wall, his Keeper would force him to reflect the beast’s visage. Jack was whipped and beat if he couldn’t perfectly match every ghoulish detail. In time, it became second nature to Jack to shift his silvery body and become a living reflection of whatever stood in front of him. He sobbed and gave into sorrow and despair during his long captivity. He couldn’t count days in this place but it felt like an eternity.
Then one day, one of the small house slaves slipped into the Keeper’s bedroom to pilfer a few coins. The slave stepped too close to Jack and instinctively, he shifted forms. The quickness of the change allowed him to drop from the chains before they could constrict and keep him tied. The first thing he did when he was free was murder the slave. Streams of silver poured from his eyes as he choked the thing while whimpering, “thank you….I’ll free you.”
Killing it, he then fled as far as he could from his Keep’s estate. HE didn’t know where hew as going, he stole faces as he ran by to keep himself concealed. HE ran and ran but could hear his keeper’s voice bellowing for him, could hear the baying of the dogs sent to find him. He plowed into the hedge and ran wildly. He never even saw the opening that he fell into. All he remembers is fleeing through the thick hedge and then being dropped face first into a pile of snow in the middle of a city.
While nearly freezing to death, Jack laid in the snow and cold exhausted. He didn’t know what else to do, he just wanted to give up. That’s when he heard a soft voice speaking to him. It was taking pity on him and offered Jack a chance to survive that he didn’t need to be cold or endure the sorrow alone, Winter understood. Since then Jack as fought to survive and proved to be as intense as the season that saved him. For those unprepared for him, they would be frozen stiff. While the people who were prepared for him found that Jack could be pleasant and enjoyable under the right conditions.
Over the decades, he’s risen to power in the Anchorage. He’s made safe places for those on the run to stay and he offers them protection for a price and if they follow his rules. However, anyone who draws too much attention that could alert his Former Keeper, Jack descends upon them with the full furry of Winter itself. During his Reign, he’s left dozens of bodies to be found lifeless and covered in thick jagged ice. An Urban Legend has sprung up around him, the locals call him Coldsnap because his victims regardless of the season ar caked in ice.
~ Additional Information ~
Health: [][][][][][][][]
Willpower: [][][][]
Glamour: [][][][][][][][][][][]
Can spend 3 per turn
Wyrd: ***
Clarity: 7
Size: 5
Defense: 2
Initiative: 5
Speed: 11
Blessing: Can spend a point of Glamour to increase dice pools that include Wits, subterfuge, and stealth, also benefits from the 9 again
Curse: Contracts suffer a -1 during the day, -2 if in direct sunlight