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Croc LotG ~ Sand and Freedom IV

Hey Guys! I’m so very proud to present this! My 4’th attempt at recreating Sand and Freedom, a level from a childhood game Croc.

 

I took a few creative liberties here, so instead of platforms, I transferred objects and characteristics from the level into a desert landscape.

 

If I have one single regret, it’s not making the beautiful solar platform larger, I really wanted it to be the grounded focus. Instead of having it tower up as they do in game, I propped it up onto a stone fixture. Other than that and the shift from platforms to landscape, I think everything else is really very close to in game.

 

I’m very excited to say, this is my first time using my complete palette. I built my palette on being able to achieve the highest vibrancy possible, as game art typically has unnaturally vibrant elements in it, unfortunately, I still cannot attain the level of vibrancy a digital artist can; however! There are many beautiful bright colors I used in this painting. I believe in one way or another, I used every single color currently in my palette to emulate the in game colors. It worked out quite well.

 

 

 

Color Mixing Explanation

 

The “Ruby” Planet as I call it, is wet in wet, mix of Magenta and Genuine Rose for the base, and the shadow of the planet is Alizarin Crimson in a light tint. The green planet is Cobalt Turquoise + Lemon yellow base, and I mixed a black and added it to the green mixture to create the shaded side. The star (Or sun) in the picture is simply the white of the paper, with a very, very light tint of genuine rose. The moon is my favorite part…. I think I finally achieved that soft beautiful transition of the in game moon, and the color is just about spot on. The base of the moon is Cyan + Cobalt Turquoise, and the shadow is Phthalo Blue. The silhouetted rock structures are comprised of an amazing rich black mixed from alizarin crimson, and Viridian. The sky is ultramarine blue + the viridian and alizarin crimson black mixture to tone it down. It makes a lovely night sky, and I think it emulates in game quite well. The atmospheric band of gray is a light tint of Ultramarine blue and Indian yellow. The purple mountains are a mix of alizarin crimson and Ultramarine. The sand believe it or not is a very light tint of indian yellow with nothing else. But my scanner makes it seem more neutral than it really is because of all the mixed earthtones I created around it. The rest of the neutrals are various mixes of cobalt turquoise + Cinnabar (Gray of the rock, gray of the metal on the gong, gray of the stone on the gong) Phthalo + Cinnabar is a lot of the reddish neutrals, and a mixed orange of indian yellow and cinnabar +Phthalo created most of the rest of the neutrals, including the background plateau. The yellow of the gong are various mixtures of Lemon Yellow and Indian Yellow. The question marks inside the boxes are Cobalt Turquoise, and the alternating red and turquoise beads on the boxes are cobalt turquoise and cinnabar. Phthalo + indian yellow for the green edges of the Solar platform, and a toned down cobalt turquoise for the main color. The jello at the foot of the pillars is pure genuine rose, with very light cinnabar for the highlights. Finally, the Crystals atop the pillars are genuine rose + Magenta (Left) Ultramarine and a purple for the highlight (Right)

 

 

 

I am also excited to say this is my first finished project on a beautiful sheet of Arches 140 lb Coldpress watercolour paper. I also have this paper in hotpress (Smooth surface, no texture) And I’m quite excited for that, I think I’ll make good use of a smoother surface, and it will allow so many cool glazing techniques, and the pigment to flow easier on the paper! I also finally made use of my Princeton Neptune Quill style brush. I just love the fine point, yet its shape holds so much water. It’s what I used to create the sky.

 

Anywho guys that’s all for now! This project was so fun to do, and I love the texture of the painting, I love the way that moon came out, this is the first time I think… I’m so very proud to post my work. I think this is a big step in the right direction. I’m still but an amateur, but since the first time I picked up watercolor a year ago, I think I’ve come a long way, in gradual steps, but I’ve been learning at my pace. And I have a journey to continue.

 

Goodbye for the moment everyone, have a great week!

 

Disclaimer: This level design is the property of Argonaut Software, and (I assume) fox interactive, which developed and published croc

 

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Uploaded on February 9, 2016