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Render

Firstly here is what the final animation will look like. I didn't want to attract any attention away from the animation so I decided to create a white room void kind of look to the scene. To do this I changed the camera environment colour to bright white and then applied a useBackground shader to the ground plan. I did add shadows in so that the character did not look like he was floating. I have also added a touch of motion blur into the scene. This has upped my render times dramatically but due to being ahead of schedule, I believe it is worth it. If I did not have the time to do this, I would have chosen to do create a motion blur render layer and composite the blur in afterwards but as this is not a compositing module I have chosen just to do it with in maya.

 

Over all I am pretty pleased with how my character and animation has turned out. There are things that I would do differently now that I have finished if I were to redo this, but as this is my first proper animation I am very pleased with how it has all turned out.

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Uploaded on April 19, 2013
Taken on April 19, 2013