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Official Sweetwater Finishes

NO NOTES PLEASE.

 

This is the official Sweetwater series of Duracoat weapon finishes. These are THE ONLY approved colors of the next generations of Sweetwater weapons.

 

The goal was to gather all of the existing SPW colors, refine them into a flowing, uniform palette, and develop a comprehensive shade list. Sweetwater asks its gunsmiths not to deviate from these colors unless absolutely necessary when building guns for the group.

 

This is not to discourage creativity. Instead, it is to encourage a unity and a consistency that will bring all of our creations together into a unique, flexible style.

 

A style that will, once again, be instantly recognizable.

 

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The biggest key to making the style work is going to be the blacks. The main black color, Charcoal Black (2d2d2d), should probably be the most used color here. It should replace 333333, 444444 or any other shade of grey/black that builders are currently using for their main "black" finishes. All of the colors are important, but this one is vital for the style to flow. This WILL BE ENFORCED IN THE POOL.

 

Inluded in this set are retooled versions of the iconic SPW red and blue finishes, as well as desert, woodland, jungle, and arctic mixes. The bright red is for tritium sights, selector switches and other details- not for whole guns.

 

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Guide: Each color is noted with its official name and all of the codes, from the highlights to the extreme lowlights at the bottom.

 

The largest rectangle is the truest form of each color (third code from the top.) This is the code used when making a flat surface. This should be the most commonly used color.

 

The two slightly smaller rectangles surrounding each main color are the basic shades. Used to make things appear 3 dimensional. Can also be used as accents, when appropriate.

 

The two smaller rectangles surrounding the basic shades are the highlights and lowlights. These should be used sparingly, and mainly just when doing lightsource-type shading on extreme angles or for advanced 3D effects. Sometimes they will work as accents, but be sparing.

 

*NOTE*- DO NOT USE ANY BRIGHTER SHADES THAN THE ONES LISTED, EVEN FOR LIGHTSOURCING - anything brighter than these will give the weapons a shiny look to them which is strongly discouraged in Sweetwater. (Exceptions made for some types of silencers and barrels.)

 

The final and darkest shade of each color should be used for making things like body seams and other details if you find that you need it. Jet black often works better for whole part outlines, but use your judgment.

 

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Code Guide:

 

(Color Name)

Highlight

Lighter

MAIN COLOR

Darker

Lowlight

Detailer/Outline

 

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If you are an official Sweetwater builder, than these colors were mixed by me, for you. No credit is needed when used by official SPW gunsmiths.

 

If you do not belong to the official Sweetwater group and still choose to use the colors, please credit me and SPW in the description- particularly with the colors. I spent a good deal of time working out these colors and getting the shades correct, and it's nice to be recognized for my work. Thanks in advance~

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Uploaded on April 4, 2011
Taken on April 3, 2011