Quickblade22
Voodoom
History:
Jeremiah Corbeau lived in the wetlands of Cajun territory and grew up wrangling snakes and hunting alligators in the bayous of the Deep South. He is described as being a loner who goes about his business and is not very friendly. On one of his hunting trips he came across a mysterious mask that once belonged to a Voodoo priest named Koulev. The mask’s origins date back 300 years ago and had been lost during a hurricane for over a decade. Corbeau felt an eerie persuasion to put the mask on and gained its raw mystic power. His strength and agility have been enhanced and he discovered that he can control reptiles to do is bidding. Jeremiah’s touch can paralyze an opponent and he has the ability to negatively alter a person’s luck. He can control a person’s mind with a form of hypnosis and is resistant to poisons. Where his true power lies is in the vast amount of abilities he can do with magic. Among the powers are Astral Projection, Magic Detection, Energy Blast, Ensnarement, ESP, Force Field, Illusion, Telekinesis, Telepathy, and Self Teleportation. Perhaps his most frightening power is his ability to reanimate the dead and have them serve him. He has done this on a few occasions in the swamps near his hometown. The mask itself does not have control over Corbeau, but he wears it often like an addiction. His powers are limited and he must rest to recharge them. The effects of wearing the mask have even granted him resistance to poison and the ability boosts that decreases each hour the mask is not being worn. An overwhelming desire to locate more artifacts connected to the mask directed him to New Blok City. Now using the name of Voodoom, he terrorizes the citizens of New Blok in search of relics that will help him become more powerful. His actions will undoubtedly put him against the cities’ heroes, but Voodoom is not concerned about these obstacles for the time being. New Blok city has a new threat to her citizens and it spells doom …..VOODOOM!
Built for the League of Lego Heroes
Voodoom
History:
Jeremiah Corbeau lived in the wetlands of Cajun territory and grew up wrangling snakes and hunting alligators in the bayous of the Deep South. He is described as being a loner who goes about his business and is not very friendly. On one of his hunting trips he came across a mysterious mask that once belonged to a Voodoo priest named Koulev. The mask’s origins date back 300 years ago and had been lost during a hurricane for over a decade. Corbeau felt an eerie persuasion to put the mask on and gained its raw mystic power. His strength and agility have been enhanced and he discovered that he can control reptiles to do is bidding. Jeremiah’s touch can paralyze an opponent and he has the ability to negatively alter a person’s luck. He can control a person’s mind with a form of hypnosis and is resistant to poisons. Where his true power lies is in the vast amount of abilities he can do with magic. Among the powers are Astral Projection, Magic Detection, Energy Blast, Ensnarement, ESP, Force Field, Illusion, Telekinesis, Telepathy, and Self Teleportation. Perhaps his most frightening power is his ability to reanimate the dead and have them serve him. He has done this on a few occasions in the swamps near his hometown. The mask itself does not have control over Corbeau, but he wears it often like an addiction. His powers are limited and he must rest to recharge them. The effects of wearing the mask have even granted him resistance to poison and the ability boosts that decreases each hour the mask is not being worn. An overwhelming desire to locate more artifacts connected to the mask directed him to New Blok City. Now using the name of Voodoom, he terrorizes the citizens of New Blok in search of relics that will help him become more powerful. His actions will undoubtedly put him against the cities’ heroes, but Voodoom is not concerned about these obstacles for the time being. New Blok city has a new threat to her citizens and it spells doom …..VOODOOM!
Built for the League of Lego Heroes