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education_edition

Expectations have gone beyond just making 2D drawings. The idea is to teach problem-solving and process, not complicated software

With time and cost being the crunch factor, pressures are to

produce cost effective & efficient design the very first time. Spend more time on real-world design problems and challenges rather than software usage

Industry is not willing to train. They want trained manpower

that can start delivering immediately. Schools need affordable software covering the entire process of design and validation

Educators want to teach skills that best prepare their students for the professional world

 

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Uploaded on June 29, 2010
Taken on June 29, 2010