GameofBattle
Durante's Witcher 3 analysis: the alchemy of smoothness
Character model, armor and equipment detail is one of the graphical highlights of the game, and luckily not too performance-intensive. A qualitative approach to graphics settings While it is nice to know exactly how many frames per second you lose on a given GPU by enabling one specific setting, this type of quantitative information has been gathered in great detail elsewhere.
gameofbattle.com/blog/durantes-witcher-3-analysis-the-alc...
Durante's Witcher 3 analysis: the alchemy of smoothness
Character model, armor and equipment detail is one of the graphical highlights of the game, and luckily not too performance-intensive. A qualitative approach to graphics settings While it is nice to know exactly how many frames per second you lose on a given GPU by enabling one specific setting, this type of quantitative information has been gathered in great detail elsewhere.
gameofbattle.com/blog/durantes-witcher-3-analysis-the-alc...