robertearleyclark
Borgoviste Playset Intro the woods
The woods represent an area or several "sets". Unlike wargaming, this isn't meant to represent an exact scale of distance. It's all a bit more amorphous that that. The tree pieces themselves might get moved around and repositioned during play. The woods represent more of a general area to be traversed, and in a horror themed game, probably a dangerous labyrinth filled with scary or strange critters.
A foogy night chase seems almost inevitable, as does a meeting near that cave at somepoint, doesn't it?
Borgoviste Playset Intro the woods
The woods represent an area or several "sets". Unlike wargaming, this isn't meant to represent an exact scale of distance. It's all a bit more amorphous that that. The tree pieces themselves might get moved around and repositioned during play. The woods represent more of a general area to be traversed, and in a horror themed game, probably a dangerous labyrinth filled with scary or strange critters.
A foogy night chase seems almost inevitable, as does a meeting near that cave at somepoint, doesn't it?