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chandelier

Essa imagem veio do seguinte tutorial: www.freeitsolutions.com/3ds/viewTutorial.aspx?id=800. - Bem, há várias diferenças, mas também muitas semelhanças. Foi relativamente fácil de modelar. Os problemas que tive foram com relação ao material do vidro e à iluminação (que não faz parte do tutorial). O vidro simplesmente não ficou na expessura que eu queria. Tentei materiais standard, arch & design, tutoriais, mas não deu.

 

Quanto à iluminação, eu tentei seguir esses tutorials:

www.tresd1.com.br/conteudotutoriais.php?t=34876

www.polygonblog.com/mental-ray-lighting

 

Mas infelizmente não ajudaram na minha cena. Preciso que as mr are omni emitam luz através do vidro e tenham glow (não tive sorte com volume light).

 

Se alguém tiver alguma idéia, eu agradeço.

 

 

 

This image came from this tutorial: www.freeitsolutions.com/3ds/viewTutorial.aspx?id=800. - Well there are many differences and similarities. It was fairly easy to model that. The problems I had were making the glass material and illumination (which I did on my own). The glass simply didn't end up with the thickness I wanted to do. I tried standard materials, arch & design, but it didn't work.

 

The illumination, i tried these tutorials:

www.tresd1.com.br/conteudotutoriais.php?t=34876

www.polygonblog.com/mental-ray-lighting

 

But unfortunatedly they didn't help me out with my scene. I need the mr area omnis to emit light through the glass and have glow (I was not lucky with volume light).

 

 

If anyone have ideas, i'd be grateful.

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Uploaded on August 19, 2010
Taken on August 19, 2010